From: charliebhoy on
Hi all, I'm a newb 'here'.
The problem I have is creating accessibility behaviours:
1 add 'Acessibility Taget' ------ this was no problem.
2 add 'Acessibility Group/Item/Keyboard' -------- I cant add any other
behaviours theres no change in curser,
I cant add to score or screen, or-screen nothing works.

I have tried numerous permutations all I can do is add 'Acessibility Taget'.
I added all the extras available, via modify/movie.

Any Help would be grate full, I have tried a few website tutorials all gave
the same procedure nothing worked :sad;
I have Director MX 2004
regards
CharliebhoyISD



From: Sean Wilson on
> The problem I have is creating accessibility behaviours:
> 1 add 'Acessibility Taget' ------ this was no problem.
> 2 add 'Acessibility Group/Item/Keyboard' -------- I cant add any other
> behaviours theres no change in curser,
> I cant add to score or screen, or-screen nothing works.

Sorry, I don't understand your problem.
You have a sprite on your stage/in your score and you've successfully
attached the behaviors cited to it, but you want to add other behaviors
and can't - is that a correct summary? If so, which other behaviors are
you trying to attach, and what is the member type of the sprite in question?
From: charliebhoy on
Sorry, I don't understand your problem.
You have a sprite on your stage/in your score and you've successfully
attached the behaviors cited to it, but you want to add other behaviors
and can't - is that a correct summary? If so, which other behaviors are
you trying to attach, and what is the member type of the sprite in question?

Hi thanks Sean,
Yes I have a stage with sprites and attached the first accessility behaviour
and then no matter which other accessility behaviour I choose I cant add them,
I have tried adding the 1st main behaviour to all sprite type an then the
others all to no avail.


From: UdoGre on
Hi Charliebhoy,

I think I found the solution.

- You need to have a sprite with a graphics member for the target script. This
works.
- You need to have a sprite with an [b]editable text member[/b] for the
Keyboard script. Not the [b]sprite[/b] has to be set to editable, but the
[b]member[/b] itself. There's two properties with the same name, but different
objects.

HTH,

Udo

From: charliebhoy on
Hi Udo,
I tried what you said, but still no joy sad;
1 added the Accessibility to img sprite.
2 I try to drag one of the others onto an editable sprite set edit=true.
I get no high-light to drop onto anything no matter which sprite type I use.

regards
Charliebhoy :