From: Bob220867 on
Well that's pretty comprehensive, thank you.

I got yours working but couldn't integrate it into mine. Perhaps there's a
difference in the scripts we're accessing? Yours was sitting in a movie script
and mine in a cast member behaviour. Is there some sort of difference here
about parents and behaviours?

Anyway, I'll keep on twiddling with this. You've been a big help, so I'll
leave you alone now.


Bob

From: CenturyMan1979 on
Is there a reason you have the script on a cast member instead of in a movie clip?
From: Bob220867 on
Now that's an interesting question. I'm used to making scripts either by
writing them by going thro' a sprite (right click, script, kind of thing) or in
the script window (which obviously puts that into the cast and then I apply it
to a sprite or whatever). I usually only have one movie script. But then I was
reading Tab Julius' book Lingo only last night and it was talking about having
multiple movie scripts. I thought I was being tidy but between his comments and
your question I'm starting to see that I've got a new step to make and work out
what this can do for me.

To answer your question I think we might be talking at slightly
cross-purposes. I meant that the dynPieceScript was a cast member. The
createPiece script (and its other components) was attached to a sprite.

I can work how to achieve pretty much anything these days. But I'm working on
making the way I achieve them more efficient and elegant script-wise.