From: ytlevine on
I am having a bunch of problems with Director 11.
Should I just go back to MX 2004 - the changes don't seem to make too much of
a difference to me.
And where can I find a full list of changes?
Thanks.

From: Sean Wilson on
> I am having a bunch of problems with Director 11.
> Should I just go back to MX 2004 - the changes don't seem to make too much of
> a difference to me.

If you don't need to natively support Intel Macs under Shockwave there
are *no* compelling reasons to upgrade (and far too many to not)

> And where can I find a full list of changes?

You can't, because Adobe didn't bother to provide one, and no amount of
badgering seems able to induce them to. There is a list of "fixes"
provided at
<http://blogs.adobe.com/shockwaves/2008/04/director_11_released.html>
but since some of the fixes relate to new features it can't be taken
seriously (while implementing such-and-such they introduced a bug which
they subsequently fixed - that doesn't rate as a bug fix to my mind,
rather it's what I'd call "programming")
From: alchemist on
> If you don't need to natively support Intel Macs under Shockwave...
Are you sure that the new version is required for that?
From what I've checked, even when publishing with dir04, the browsers seem
to be using the new engine for playback, if the new sw version is installed.
Haven't checked this with OSX, since when developing, I'm usually in front
of a w2k-like theme XP machine.
But, I can't remember having any issues with shockwave content on intelMac -
well, except with havok movies.. Then again, didn't spend too much time on
osx testing or even browsing, lately.

Btw, if the new engine is used automatically, existing non-english content
that expect to get extended ascii codes when using the chartonum() function
will have serious issues.


"Sean Wilson" <webforumsuser(a)macromedia.com> wrote in message
news:g3uht0$ip$1(a)forums.macromedia.com...
>> I am having a bunch of problems with Director 11.
>> Should I just go back to MX 2004 - the changes don't seem to make too
>> much of a difference to me.
>
> If you don't need to natively support Intel Macs under Shockwave there are
> *no* compelling reasons to upgrade (and far too many to not)
>
>> And where can I find a full list of changes?
>
> You can't, because Adobe didn't bother to provide one, and no amount of
> badgering seems able to induce them to. There is a list of "fixes"
> provided at
> <http://blogs.adobe.com/shockwaves/2008/04/director_11_released.html> but
> since some of the fixes relate to new features it can't be taken seriously
> (while implementing such-and-such they introduced a bug which they
> subsequently fixed - that doesn't rate as a bug fix to my mind, rather
> it's what I'd call "programming")


From: Mike Blaustein on
The primary new features that matter are:

1) Intel native code for Macs
2) Unicode text

There are other smaller things like bugfixes, etc, but those are the
compelling reasons as far as I'm concerned.

The fact that Intel Macs can now natively run your content is pretty
minor unless you are heavy into 3d. The old MX 2004 projectors would
work fine in Intel Macs, since they run in Rosetta. There is almost no
real speed drop. It is a little slower, but not enough for me to care
about much... apart from 3d. If you do complex 3d stuff, then you will
see a difference in native code vs Rosetta.

On the subject of 3d, if you want physics on a Mac, then you have to use
the new Ageia engine which requires D11.

The Unicode thing is pretty much a non-issue if your target audience is
English speaking people using English operating systems. If you do not
need to put special Unicode characters in your text (like Greek or other
languages with non-ANSI characters), then you will not see much of a
difference.

So basically which product you use for development will depend upon your
target audience. If you are targeting high end Macs with 3d stuff or if
you are targeting non-English speakers then D11 may be right for you.
If not, then I would stick with MX 2004.

I actually have both and I only use D11 for the one project I am working
on that requires Greek text. All my other projects are still done in MX
2004 until they work out some of the bugs.
From: ytlevine on
Thanks all for the help and details.