From: jclegs on
Hi

I'm trying to import images to a shockwave movie but I don't know how director stores an image file e.g. to load text in I used a field cast member. Can anyone shed any light on this?

Thanks
From: Mike Blaustein on
You can use a #bitmap image and set the .filename to the address of the
image. Make sure you include all the appropriate xtras for import/export
of the file types you are using (e.g bitmap, png, jpeg, etc)
From: Chunick on
If you're referring to the option to browse that you see in forms on webpages then you might be interested in this link:

http://www.lingoworkshop.com/Testzone/UploadTest.php
From: jclegs on
So do I change the field type to #bitmap in the following piece of code that I
got from adobe's site to import an image?

Thanks

on readFromFile
global myFile
if objectP(myFile) then set myFile = 0 --Deletes the instance if it
already exists
set myFile = new(xtra "fileio") -- Creates an instance of FileIO
if the machinetype = 256 then
setfiltermask (myfile, "All files,*.*,Text files,*.txt") -- Sets the
filter mask (Win)
else
setfiltermask (myfile, "TEXT") -- Set the filter mask (Mac)
end if
set fileName = displayOpen(myFile) -- Displays the "Open" dialog
if not voidP(filename) and not (filename = EMPTY) then
openFile(myFile, filename, 1) -- Opens file that user selected
if status(myFile) = 0 then
set theFile = readFile(myFile) -- Reads the file into a
Lingo variable
put theFile into field "myField" -- Displays the text in a
field
else
alert error(myfile,status(myfile)) -- Displays error
message
end if end if
closeFile(myFile) -- Closes the file
set myFile = 0 -- Disposes of the instance
end

From: Mike Blaustein on
That code reads the text from an external text file, so it would not be
correct for use if you want to set the image of a bitmap.
All you need to do is get the path to the bitmap you want to use, then


member("yourBitmapMemberName").filename="c:\path\to\file.jpg"
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