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From: the real POTMO on 18 Dec 2007 11:31 having flashsprites is always a bit buggy since they run in a seperate thread. If you are trying to access a flashsprite that's not loaded it will crash boom bang. Can be that. It would also explain why it crashes randomly.
From: Ja-rod on 18 Dec 2007 11:33 I wound up updating my Flash Asset.x32 with one from 8/7/2007. That seemed to fix the crashing problem on Vista as the program didn't crash again.
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