From: iceboxjar on
I am trying to export a project as a quicktime movie however it apperas that
the "wait for flash"

[Q] -- WAIT UNTIL ANIMATION DONE

on exitFrame
if the playing of sprite 1 = TRUE then
go to the frame
else
go to the frame + 1
end if
end [/Q]

and "wait for sound"

[Q]-- LOOP the frame until snd channel 2 is finished

on exitFrame
if sound(2).isBusy() = TRUE then
go to the frame
else
go to the frame + 1
end if
end [/Q]

commands in my script are complety ignored when the project is exported both
as a MOV and as frames. Is there a way around this? I'm new to Director MX2004
and I am trying to recover some content that was lost in a video - the only
place the content exists in in the Director files... Using it on a Mac - OS X

From: Sean Wilson on
As you've noted, all scripts are ignored when using the built-in export
options.
You can grab every frame to an image and process these into a video file
when done, or if there are individual assets you want most of these are
obtainable individually (though not scripts if the file is "compiled")