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From: Harry Potter on 12 Apr 2008 09:12 Sorry for the repost, but the previous one got no responses. A few months ago, I created a cc65 library called Fields. It's sort of a dialog box library for some CBM computers. It is simple, but it works. If anybody's interested, try it. It's in the cc65's contrib section. I would appreciate any feedback. One problem is that it is big; the C64 demo is between 9k and 10k. If you have any ideas to optimize it, just tell me. BTW, sorry about the poor documentation. I kind of rushed it to upload.
From: BruceMcF on 12 Apr 2008 15:23 On Apr 12, 9:12 am, Harry Potter <maspethro...(a)aol.com> wrote: > Sorry for the repost, but the previous one got no responses. A few > months ago, I created a cc65 library called Fields. It's sort of a > dialog box library for some CBM computers. It is simple, but it > works. If anybody's interested, try it. It's in the cc65's contrib > section. I would appreciate any feedback. One problem is that it is > big; the C64 demo is between 9k and 10k. If you have any ideas to > optimize it, just tell me. BTW, sorry about the poor documentation. > I kind of rushed it to upload. No time to look at it now, but for those who do: ftp://ftp.musoftware.de/pub/uz/cc65/contrib/fields_1.0.0.zip ftp://ftp.musoftware.de/pub/uz/cc65/contrib/fields_1.0.0.txt
From: Bill Buckels on 12 Apr 2008 19:18 On Apr 12, 8:12 am, Harry Potter <maspethro...(a)aol.com> wrote: > Sorry for the repost, but the previous one got no responses. A few > months ago, I created a cc65 library called Fields. It's sort of a > dialog box library for some CBM computers. It is simple, but it > works. If anybody's interested, try it. It's in the cc65's contrib > section. I would appreciate any feedback. One problem is that it is > big; the C64 demo is between 9k and 10k. If you have any ideas to > optimize it, just tell me. BTW, sorry about the poor documentation. > I kind of rushed it to upload. Why did you rush this Harry? I want you to take a look at something that comes with the Aztec C for the C64 in the area of using color text screens and so forth as program screens... actually you should review several of these articles. Documentation is pretty darned important. C128 Alive C64 Article Links Windows User http://landover.no-ip.com/forums/index.php/topic,317.msg3685.html#msg3685 http://landover.no-ip.com/forums/index.php/topic,2203.msg8795.html#msg8795 http://landover.no-ip.com/forums/index.php/topic,2203.msg8797.html#msg8797 BSaved Text Screens http://landover.no-ip.com/forums/index.php/topic,203.msg8798.html#msg8798 http://landover.no-ip.com/forums/index.php/topic,203.msg8799.html#msg8799 http://landover.no-ip.com/forums/index.php/topic,203.msg8800.html#msg8800 http://landover.no-ip.com/forums/index.php/topic,203.msg8801.html#msg8801 Directory Lister http://landover.no-ip.com/forums/index.php/topic,1070.msg8802.html#msg8802 http://landover.no-ip.com/forums/index.php/topic,1070.msg8803.html#msg8803 Compiler http://landover.no-ip.com/forums/index.php/topic,70.msg8808.html#msg8808 CP/M http://landover.no-ip.com/forums/index.php/topic,2218.msg8796.html#msg8796 http://landover.no-ip.com/forums/index.php/topic,2219.msg8804.html#msg8804 http://landover.no-ip.com/forums/index.php/topic,2219.msg8838.html#msg8838 http://landover.no-ip.com/forums/index.php/topic,2219.msg8881.html#msg8881 http://landover.no-ip.com/forums/index.php/topic,2228.msg8878.html#msg8878 http://landover.no-ip.com/forums/index.php/topic,2228.msg8912.html#msg8912 http://landover.no-ip.com/forums/index.php/topic,2228.msg8919.html#msg8919 http://landover.no-ip.com/forums/index.php/topic,2231.msg8910.html#msg8910 Have Fun, Bill
From: Bill Buckels on 12 Apr 2008 19:36 On Apr 12, 2:23 pm, BruceMcF <agil...(a)netscape.net> wrote: > > No time to look at it now, but for those who do:ftp://ftp.musoftware.de/pub/uz/cc65/contrib/fields_1.0.0.zipftp://ftp.musoftware.de/pub/uz/cc65/contrib/fields_1.0.0.txt I had a look at this and Harry it runs fine. You have lots of comments in the code too.You must really want to make the C64 look like a GUI:) Anyway, you probably have a pretty good handle on CC65 from what I see so tell me this... what kind of useful programs do you think either of us could write for the C64? I don't see much needed. Bill
From: Harry Potter on 12 Apr 2008 19:58
On Apr 12, 7:36 pm, Bill Buckels <bbuck...(a)escape.ca> wrote: > I had a look at this and Harry it runs fine. You have lots of comments > in the code too.You must really want to make the C64 look like a GUI:) > Thank you. I just want to do stuff on emulation. > Anyway, you probably have a pretty good handle on CC65 from what I see > so tell me this... what kind of useful programs do you think either of > us could write for the C64? > > I don't see much needed. > I once started a Sci-Fi text adventure for the C64 called Smir 3 Episode 1 under cc65, but at the end of Chapter 1, it cost about 20k executable size, and I discontinued it. I started working on C-Boost for DOS and Win32, which forms templates for C source code. Maybe a C64/128 version could do the same for C64/128 C code (and BASIC code). I thought of a SMB3 graphic adventure for the C128, but I need a better C compiler/assembler than cc65. |