From: kitekrazy on
Glennbo wrote:
> In news:8b3d7$4801f03c$19774(a)news.teranews.com the killer robot John
> Braner <me(a)myhouse.com> grabbed the controls of the spaceship
> cakewalk.audio and pressed these buttons...
>
>>> Noel also just said that plugin processing is done serially for all
>>> plugins in a particular FX bin, which means if you have several CPU
>>> hungry plugs in a bin together, they will all be assigned to the same
>>> core, rather than their load being distributed across the available
>>> cores.
>>>
>> Q6600 quad core works fine here. OK, I have the same comp/eq plug on
>> all tracks and then just some other stuff on one or two tracks (or
>> busses) - but everything is pretty enely split and I'm running a
>> *hell* of a lot more than I could on a single core 3.2 GHz P4.
>
> I've got some songs that have so many CPU hungry plugs that I can see Sonar
> breaking a sweat trying to play them back at 1.5ms latency. I still have
> S5, so I don't have the per core meters, but when the counters and VU
> meters start becoming visibly laggy, and the CPU meter is dancing into the
> upper limits, I can tell it's at the edge. I'm only running a Core 2 Duo
> 2.4Ghz machine, but the same kind of project in Reaper purrs like a kitten.
>

I ran that benchmark test from dawbench.com on this system. Reaper
blows away Sonar 7. I could run Reaper with my Terratec EWX at 2.9 ms
with AVG and ZAP running in the background. I've never been able to run
that low of a latency with a lot of apps running.

Reaper is very impressive for the price so I bought. Plus I noticed
you can run FX from other networked machines.

From: kitekrazy on
Glennbo wrote:
> In news:xXTMj.4179$iK6.540(a)nlpi069.nbdc.sbc.com the killer robot
> kitekrazy <kitekrazy(a)sbcglobal.net> grabbed the controls of the
> spaceship cakewalk.audio and pressed these buttons...
>
>>> I've got some songs that have so many CPU hungry plugs that I can see
>>> Sonar breaking a sweat trying to play them back at 1.5ms latency. I
>>> still have S5, so I don't have the per core meters, but when the
>>> counters and VU meters start becoming visibly laggy, and the CPU
>>> meter is dancing into the upper limits, I can tell it's at the edge.
>>> I'm only running a Core 2 Duo 2.4Ghz machine, but the same kind of
>>> project in Reaper purrs like a kitten.
>>>
>> I ran that benchmark test from dawbench.com on this system. Reaper
>> blows away Sonar 7. I could run Reaper with my Terratec EWX at 2.9 ms
>> with AVG and ZAP running in the background. I've never been able to
>> run that low of a latency with a lot of apps running.
>>
>> Reaper is very impressive for the price so I bought. Plus I noticed
>> you can run FX from other networked machines.
>
> Reaper does some way cool things that Cake never thought of, and it's
> blazingly fast. I wish the Cake doods would get it together, but unless
> they do a complete re-write of their audio engine, I don't see how they'll
> ever get Sonar to perform as well. I did this stress test tonight.
>
> This was playing with 82 plugins, and no glitches at 1.5ms latency.
>
> http://members.cox.net/vdrums/Troublemaker/Trouble2.jpg
>
> Plugin list:
>
> 1 Drumkit From Hell Superior (with a half a gig of drums loaded up)
> 1 Yellowtools Independence Free (with about a quarter gig of data)
> 1 DVS Saxophone
> 1 DSK Brass
> 1 TickyClav
> 2 SFZ
> 25 Sonitus Reverb
> 17 Timeworks EQ
> 19 CompressorX
> 9 PSP Vintage Warmers
> 1 ReaComp
> 1 Bass Chorus
> 1 BJ Tremolo
> 1 Sonitus Multiband
> 1 db-audio Mastering Limiter
>

I wanna know where you got that Reaper skin. That's really nice.

What sounds were you using in Yellow Tools Free?
From: kitekrazy on
Glennbo wrote:
> In news:xXUMj.8396$V14.7481(a)nlpi070.nbdc.sbc.com the killer robot
> kitekrazy <kitekrazy(a)sbcglobal.net> grabbed the controls of the
> spaceship cakewalk.audio and pressed these buttons...
>
>>>>> I've got some songs that have so many CPU hungry plugs that I can
>>>>> see Sonar breaking a sweat trying to play them back at 1.5ms
>>>>> latency. I still have S5, so I don't have the per core meters, but
>>>>> when the counters and VU meters start becoming visibly laggy, and
>>>>> the CPU meter is dancing into the upper limits, I can tell it's at
>>>>> the edge. I'm only running a Core 2 Duo 2.4Ghz machine, but the
>>>>> same kind of project in Reaper purrs like a kitten.
>>>>>
>>>> I ran that benchmark test from dawbench.com on this system. Reaper
>>>> blows away Sonar 7. I could run Reaper with my Terratec EWX at 2.9
>>>> ms with AVG and ZAP running in the background. I've never been able
>>>> to run that low of a latency with a lot of apps running.
>>>>
>>>> Reaper is very impressive for the price so I bought. Plus I
>>>> noticed
>>>> you can run FX from other networked machines.
>>> Reaper does some way cool things that Cake never thought of, and it's
>>> blazingly fast. I wish the Cake doods would get it together, but
>>> unless they do a complete re-write of their audio engine, I don't see
>>> how they'll ever get Sonar to perform as well. I did this stress
>>> test tonight.
>>>
>>> This was playing with 82 plugins, and no glitches at 1.5ms latency.
>>>
>>> http://members.cox.net/vdrums/Troublemaker/Trouble2.jpg
>>>
>>> Plugin list:
>>>
>>> 1 Drumkit From Hell Superior (with a half a gig of drums loaded up)
>>> 1 Yellowtools Independence Free (with about a quarter gig of data)
>>> 1 DVS Saxophone
>>> 1 DSK Brass
>>> 1 TickyClav
>>> 2 SFZ
>>> 25 Sonitus Reverb
>>> 17 Timeworks EQ
>>> 19 CompressorX
>>> 9 PSP Vintage Warmers
>>> 1 ReaComp
>>> 1 Bass Chorus
>>> 1 BJ Tremolo
>>> 1 Sonitus Multiband
>>> 1 db-audio Mastering Limiter
>>>
>> I wanna know where you got that Reaper skin. That's really nice.
>
> It's a skin called "Troublemaker" that I modded.
>
> You can grab it from here. Put it in the "Color Themes" folder of Reaper.
>
> http://members.cox.net/vdrums/Troublemaker/TroubleMaker.zip
>
>

Thanks! I like that one. Your screen shot looks brighter.

>> What sounds were you using in Yellow Tools Free?
>
> I used a Rhodes electric piano, tambourine, fuzz guitar, and space echo.
>
From: Phoenix on
I have not yet had a chance to test out my new system as to whether I can
get lower latency than before (heck, I just got all the H/W installed and
Windows!) but on the system that just died most recently I ran at 5.8 or
11.6--often 11.6. The new m-audio drivers seemed to default back to that
even when I reset them to 64, and I got tired of re-adjusting them and
having to rerun wave profiler (didn't revert to older drivers cos the new
ones did fix some BSODs). I notice the new install also "auto-detects" at
256 samples, but that's without Sonar installed.
First I install, then I make TI images, then and only then will I fiddle
around with the settings!
I went quad-core because I had to upgrade, the price was reasonable (thanx
again G'bo for putting me onto mWave), and I figured the apps would catch up
with the processors eventually...not using onboard graphics, though,
kite--if you're gonna work with any video, I'm not an expert but I'd say get
a videocard with it's own memory. Just my 2c USD.
"Sue Morton" <867-5309(a)domain.invalid> wrote in message
news:9duMj.5725$GE1.1235(a)nlpi061.nbdc.sbc.com...
>I haven't found latency to be an issue except when recording live tracking
>to playback. Or the case where latency was actually too high and a synth
>couldn't handle it. It was Sonar 3 (I think), and the Roland VSC synth (I
>think). I had raised the latency for a complex mixing job, and had
>forgotten to lower it back down. Midi was a mess with that synth, and it
>took me awhile to realize it was the buffering. Dropping latency back down
>to 'normal' solved the problem with the synth.
>
> I generally run everything at 11ms latency unless tracking to playback. I
> can run with less, and often do because I forget to raise it after
> tracking :-) 11ms seems to keep my Lynx One happy.
> --
> Sue Morton
>
> Organfreak wrote:
>> Glennbo <vdrumsYourHeadFromYourAss(a)cox.net> blatted:
>>> In news:5fk404tjhrs8adhv5ehdeej2r8n3lfvfg1(a)4ax.com the killer robot
>>> Organfreak <plonk(a)plinkety.plunk> grabbed the controls of the
>>> spaceship cakewalk.audio and pressed these buttons...
>>>
>>>>> I would expect that you should be able run all day long at 1.5ms
>>>>> just like I do. All but a handful of my projects in Sonar play
>>>>> without looking stressed at 1.5ms. That's actually 3.0ms round
>>>>> trip through the input and output buffers and running 44.1Khz
>>>>> 16bit. In Reaper, I'm running 44.1Khz 32bit using ASIO which is
>>>>> set at 1ms, which is 2ms round trip through the input and ouput
>>>>> buffers. It displays in the upper right corner of Reaper.
>>>>>
>>>>> http://members.cox.net/vdrums/Troublemaker/
>>>>>
>>>>> I hadn't tried to drop it to 16bit so far, but I can run complex
>>>>> projects with tons of effects all day long set like this, and it
>>>>> never breaks a sweat.
>>>>
>>>> Forgot to specify that I am, of course, using ASIO. I can't see
>>>> where I could adjust it downwards; the slider is full-left at 5.8
>>>> ms.
>>>>
>>>> My buffers are both set at only 32, with no read or write ahead
>>>> eneabled.
>>>
>>> In the Delta control panel on the tab labeled "hardware settings" a
>>> DMA buffer size of 64 samples should get 1ms @ 44.1Khz. I just set
>>> Sonar 5 to ASIO set like that, played my song El-Six-Es and it had
>>> pops and clicks several times through the playback. I can run that
>>> same latency using WDM in Sonar, but not ASIO. In Reaper, I can run
>>> ASIO at 64 samples and never get a pop or click. I haven't bothered
>>> trying using WDM in Reaper, since ASIO is working so well.
>>
>> Thanks. What a dumbass I am; I had forgotten all about that! I had
>> the MF set on 256, no wonder! 128 gets me to 2ms, haven't actually
>> tried it out yet.
>
>


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