From: kitekrazy on
Glennbo wrote:
> In news:On4Mj.8373$2g1.4905(a)nlpi068.nbdc.sbc.com the killer robot kitekrazy
> <kitekrazy(a)sbcglobal.net> grabbed the controls of the spaceship
> cakewalk.audio and pressed these buttons...
>
>> Anyone problems running certain software with a Quad?
>> I know Sonar will be no problem.
>
> There's a thread in the weeb forum about how Sonar doesn't allocate it's
> tasks very well on multi-core machines. If you run ultra low latency and
> use a lot of plugins (which is how I run), the problem is magnified.
>
> http://forum.cakewalk.com/tm.asp?m=1356871
>

Very interesting. I'm surprised the OP didn't need a heavily armored
flame suit.

Maybe they'll fix it in Sonar 8.

Interesting comment:

"Obviously we will investigate improving performance scaling across
cores in the future but this is very unlikely to impact most users
running multi-core in a very significant way. Remember that this is a
benchmark designed as a stress test - great for debugging but very
different from most real world projects.
So getting worried about just this one test is a bit extreme. IMHO Scott
hit the nail on the head in his reply when when he said "this does not
effect most users to where its a deal breaker"."

From: John Braner on
Glennbo wrote:
> In news:_F8Mj.1227$7Z2.710(a)newssvr12.news.prodigy.net the killer robot
> kitekrazy <kitekrazy(a)sbcglobal.net> grabbed the controls of the
> spaceship cakewalk.audio and pressed these buttons...
>
>>>> Anyone problems running certain software with a Quad?
>>>> I know Sonar will be no problem.
>>> There's a thread in the weeb forum about how Sonar doesn't allocate
>>> it's tasks very well on multi-core machines. If you run ultra low
>>> latency and use a lot of plugins (which is how I run), the problem is
>>> magnified.
>>>
>>> http://forum.cakewalk.com/tm.asp?m=1356871
>>>
>> Very interesting. I'm surprised the OP didn't need a heavily armored
>> flame suit.
>>
>> Maybe they'll fix it in Sonar 8.
>>
>> Interesting comment:
>>
>> "Obviously we will investigate improving performance scaling across
>> cores in the future but this is very unlikely to impact most users
>> running multi-core in a very significant way. Remember that this is a
>> benchmark designed as a stress test - great for debugging but very
>> different from most real world projects.
>> So getting worried about just this one test is a bit extreme. IMHO
>> Scott hit the nail on the head in his reply when when he said "this
>> does not effect most users to where its a deal breaker"."
>
> Noel also just said that plugin processing is done serially for all plugins
> in a particular FX bin, which means if you have several CPU hungry plugs in
> a bin together, they will all be assigned to the same core, rather than
> their load being distributed across the available cores.
>

Q6600 quad core works fine here. OK, I have the same comp/eq plug on all
tracks and then just some other stuff on one or two tracks (or busses) -
but everything is pretty enely split and I'm running a *hell* of a lot
more than I could on a single core 3.2 GHz P4.

--
===========
John Braner

jbraner(a)NOblueyonderSPAM.co.uk
http://www.soundclick.com/johnbraner_music.htm (that's an underscore)
** Posted from http://www.teranews.com **
From: malachi on

"Glennbo" <vdrumsYourHeadFromYourAss(a)cox.net> wrote in message
news:Xns9A7F66463D96ABrownShoesDontMakeIt(a)69.28.186.120...
> In news:8b3d7$4801f03c$19774(a)news.teranews.com the killer robot John
> Braner <me(a)myhouse.com> grabbed the controls of the spaceship
> cakewalk.audio and pressed these buttons...
>

.... I'm only running a Core 2 Duo
> 2.4Ghz machine, but the same kind of project in Reaper purrs like a
> kitten.
>
Which has let me to question whether the trouble of upgrading my Core 2 Duo
to a quad is worth it at least for the near term.

malachi


From: Sue Morton on
I haven't found latency to be an issue except when recording live tracking
to playback. Or the case where latency was actually too high and a synth
couldn't handle it. It was Sonar 3 (I think), and the Roland VSC synth (I
think). I had raised the latency for a complex mixing job, and had
forgotten to lower it back down. Midi was a mess with that synth, and it
took me awhile to realize it was the buffering. Dropping latency back down
to 'normal' solved the problem with the synth.

I generally run everything at 11ms latency unless tracking to playback. I
can run with less, and often do because I forget to raise it after tracking
:-) 11ms seems to keep my Lynx One happy.
--
Sue Morton

Organfreak wrote:
> Glennbo <vdrumsYourHeadFromYourAss(a)cox.net> blatted:
>> In news:5fk404tjhrs8adhv5ehdeej2r8n3lfvfg1(a)4ax.com the killer robot
>> Organfreak <plonk(a)plinkety.plunk> grabbed the controls of the
>> spaceship cakewalk.audio and pressed these buttons...
>>
>>>> I would expect that you should be able run all day long at 1.5ms
>>>> just like I do. All but a handful of my projects in Sonar play
>>>> without looking stressed at 1.5ms. That's actually 3.0ms round
>>>> trip through the input and output buffers and running 44.1Khz
>>>> 16bit. In Reaper, I'm running 44.1Khz 32bit using ASIO which is
>>>> set at 1ms, which is 2ms round trip through the input and ouput
>>>> buffers. It displays in the upper right corner of Reaper.
>>>>
>>>> http://members.cox.net/vdrums/Troublemaker/
>>>>
>>>> I hadn't tried to drop it to 16bit so far, but I can run complex
>>>> projects with tons of effects all day long set like this, and it
>>>> never breaks a sweat.
>>>
>>> Forgot to specify that I am, of course, using ASIO. I can't see
>>> where I could adjust it downwards; the slider is full-left at 5.8
>>> ms.
>>>
>>> My buffers are both set at only 32, with no read or write ahead
>>> eneabled.
>>
>> In the Delta control panel on the tab labeled "hardware settings" a
>> DMA buffer size of 64 samples should get 1ms @ 44.1Khz. I just set
>> Sonar 5 to ASIO set like that, played my song El-Six-Es and it had
>> pops and clicks several times through the playback. I can run that
>> same latency using WDM in Sonar, but not ASIO. In Reaper, I can run
>> ASIO at 64 samples and never get a pop or click. I haven't bothered
>> trying using WDM in Reaper, since ASIO is working so well.
>
> Thanks. What a dumbass I am; I had forgotten all about that! I had
> the MF set on 256, no wonder! 128 gets me to 2ms, haven't actually
> tried it out yet.


From: kitekrazy on
Organfreak wrote:
> Glennbo <vdrumsYourHeadFromYourAss(a)cox.net> blatted:
>> In news:8b3d7$4801f03c$19774(a)news.teranews.com the killer robot John
>> Braner <me(a)myhouse.com> grabbed the controls of the spaceship
>> cakewalk.audio and pressed these buttons...
>>
>>>> Noel also just said that plugin processing is done serially for all
>>>> plugins in a particular FX bin, which means if you have several CPU
>>>> hungry plugs in a bin together, they will all be assigned to the same
>>>> core, rather than their load being distributed across the available
>>>> cores.
>>>>
>>> Q6600 quad core works fine here. OK, I have the same comp/eq plug on
>>> all tracks and then just some other stuff on one or two tracks (or
>>> busses) - but everything is pretty enely split and I'm running a
>>> *hell* of a lot more than I could on a single core 3.2 GHz P4.
>> I've got some songs that have so many CPU hungry plugs that I can see Sonar
>> breaking a sweat trying to play them back at 1.5ms latency. I still have
>> S5, so I don't have the per core meters, but when the counters and VU
>> meters start becoming visibly laggy, and the CPU meter is dancing into the
>> upper limits, I can tell it's at the edge. I'm only running a Core 2 Duo
>> 2.4Ghz machine, but the same kind of project in Reaper purrs like a kitten.
>
> <hijack>
>
> I wonder why my latency is 5.8? Isn't that right on the edge of too much? (Not
> doing any MIDI in the current projects.)
>
> Delta 1010LT
> Dual AMD 5400+ X2
> 2 GB RAM
>
> </hijack>
>

No. It must not bother you. I run most of my cards in ASIO where the
latency is 5. Sure I could run them at 2 ms but I don't notice the
difference.
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