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From: Andreas Grois on 25 Nov 2007 05:44 Hi Sorry for asking an old question again, but my wonderful usenet-provider deleted the old articles... Since I bought a "new" mainboard with nforce 4-chipset, I'm unable to play any games under wine (well, I'm one of Blizzards WoW-victims) with sound enabled. I don't know if it's a problem of the onboard soundchip or the linux-driver for it (CONFIG_SND_INTEL8X0), but everytime a sound is played back, the framerate drops from 50 to about 5 (so I have to disable sound when playing). I didn't have that problem with my old VIA K8T890-chipset. Long introduction, short question: Do you know any cheap PCI-express soundcard (since the only free PCI-slot of my mainboard is the one directly below the graphics-card -> installing anything there would block the GPU-fan), that has a good old stereo output, hardware-samplerate-conversion, multi-channel-playback (of course hardware-mixing) and is well supported by current linux-kernels? Thank you in advance for your tips. Andreas
From: Wolfgang Draxinger on 25 Nov 2007 09:23 Andreas Grois wrote: > Since I bought a "new" mainboard with nforce 4-chipset, I'm > unable to play any games under wine (well, I'm one of Blizzards > WoW-victims) with sound enabled. I don't know if it's a problem > of the onboard soundchip or the linux-driver for it > (CONFIG_SND_INTEL8X0), but everytime a sound is played back, > the framerate drops from 50 to about 5 (so I have to disable > sound when playing). I didn't have that problem with my old VIA > K8T890-chipset. In my experience the sound interface of WINE is a bit unsteady. IMHO the best would be, to put some intermediate layer inbetween that segregates WINE from the sound API. I'm thinking of ESD here. Your problem is probably, that mose games nowadays use the sound output for timing, since the CPU instruction counter has become an unrelaiable timing souce with the advent of dynamic clocking (Intel SpeedStep, AMD PowerNow). Both Windows and Linux provide a form of high precision counters, but those on Windows have their own issues (unlike the quite reliable HRPT and RTC timers of Linux). The sound output however is a very good timing source in all cases. Given a certain sample rate and buffer length you can precicely time a game by the asynchronous sound buffer events (buffer starts playing, buffer playing has finished). Now depending on the way, how a certain driver deals with reporting finished buffers, it can happen that your program gets notified about it with some delay => you game FPS drops. Using ESD as an intermediary could be a solution. > Long introduction, short question: > Do you know any cheap PCI-express soundcard (since the only > free PCI-slot of my mainboard is the one directly below the > graphics-card -> installing anything there would block the > GPU-fan), that has a good old stereo output, First: The correct abbreviation for PCI-Express is PCI-E. There's also a standard PCI-X, which is however completely different from what you mean. Second: I hardly believe you, that the only free PCI slot is directly below the graphics card. The graphics slot likely is a PCI-E 16x, and the odds are good that the mainboard has more than one PCI-E slot. However all PCI-E slots are grouped together and most certainly not interrupted by a single PCI slot. Probably you're mistaking a PCI-E 4x slot for a PCI slot (they look similair, but are completely different). Wolfgang Draxinger -- E-Mail address works, Jabber: hexarith(a)jabber.org, ICQ: 134682867
From: Clemens Ladisch on 26 Nov 2007 09:14 Andreas Grois wrote: > Since I bought a "new" mainboard with nforce 4-chipset, I'm > unable to play any games under wine (well, I'm one of Blizzards > WoW-victims) with sound enabled. I don't know if it's a problem of the > onboard soundchip or the linux-driver for it (CONFIG_SND_INTEL8X0), but > everytime a sound is played back, the framerate drops from 50 to about 5 > (so I have to disable sound when playing). I didn't have that problem with > my old VIA K8T890-chipset. VIA AC'97 controllers can do mixing and sample rate conversion in hardware, but Intel-compatible ones cannot. Apparently, the software mixing of either the game or of Wine is, er, inefficient. I'd guess that Wine's DirectX emulation is the culprit. > Do you know any cheap PCI-express soundcard (since the only free PCI-slot > of my mainboard is the one directly below the graphics-card -> installing > anything there would block the GPU-fan), that has a good old stereo > output, hardware-samplerate-conversion, multi-channel-playback (of > course hardware-mixing) and is well supported by current linux-kernels? Current Linux kernels do not support any PCI-E sound card. Creative builds a PCI Express x1 model of the X-Fi line that also has hardware mixing, but currently there is only a closed-source 64-bit beta driver. It is unlikely that there will ever be an open source driver. The Asus Xonar D2X is PCI-E x1 too, but is not yet available. A driver is currently being written and will probably be part of the 2.6.25 kernel. (This card does not support hardware mixing, but instead you get important features such as 192 kHz support and colorfully illuminated jacks.) Regards, Clemens
From: Andreas Grois on 27 Nov 2007 03:21 Am Sun, 25 Nov 2007 15:23:21 +0100 schrieb Wolfgang Draxinger: Thanks for the tip with esd, I'll try that, as soon as I get home from university. I'll post here, if it helped. > a standard PCI-X, which is however completely different > from what you mean. Sorry for that mistake... > > Second: I hardly believe you, that the only free PCI slot is > directly below the graphics card. The graphics slot likely is a > PCI-E 16x, and the odds are good that the mainboard has more > than one PCI-E slot. However all PCI-E slots are grouped > together and most certainly not interrupted by a single PCI > slot. Probably you're mistaking a PCI-E 4x slot for a PCI slot > (they look similair, but are completely different). It's definitely a PCI-Slot that resides below the PCI-E 16x. My board the other PCI-Express slots above the 16x-slot. A picture is linked at http://www.msi-technology.de/produkte/main_idx_view.php?Prod_id=601# Thanks for the reply, Andreas
From: Andreas Grois on 27 Nov 2007 03:48 Am Mon, 26 Nov 2007 15:14:13 +0100 schrieb Clemens Ladisch: > [...] > VIA AC'97 controllers can do mixing and sample rate conversion in > hardware, but Intel-compatible ones cannot. Apparently, the software > mixing of either the game or of Wine is, er, inefficient. I'd guess > that Wine's DirectX emulation is the culprit. I'll just wait for newer wine-versions, maybe, if it really is the cause, the problem will get fixed sometime. Since it only concerns gaming, it isn't an important issue for me (I better should spend my time learning, not playing). Well, it might also be the case, that the problem is caused by the WoW-Patch 2.2, which delivered a new (as Blizzard states: more reliable) sound-engine. It happened, that my old board died before the patch was released, yet I bought the new one afterwards. I also consider Mr. Draxingers reply interesting, where he stated, that maybe the sound-output is used as the games timing-source. >[...] > Current Linux kernels do not support any PCI-E sound card. Sad to hear, but as I said, it's just for gaming, so this isn't really a problem. > Creative builds a PCI Express x1 model of the X-Fi line that also has > hardware mixing, but currently there is only a closed-source 64-bit beta > driver. It is unlikely that there will ever be an open source driver. I'm not that "closed source means it's from the dark side of the force" type, yet I'd prefer an open-source driver (even better: one that is included in the kernel - no extra work in installing a third-party module when updating). > The Asus Xonar D2X is PCI-E x1 too, but is not yet available. A driver > is currently being written and will probably be part of the 2.6.25 > kernel. (This card does not support hardware mixing, but instead you > get important features such as 192 kHz support and colorfully > illuminated jacks.) That looks like the perfect card for people whos rims are more expensive than their cars... That card might not solve my "problem", since I'm not sure, that it isn't caused by the lack of hardware-mixing. > [...] Thanks Andreas
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