From: Repe on
Got a car model in 3ds Max (sp1). When I export the model with the Shockwave
export, the model looks otherwise ok, but all materials applied are missing
and car is colored with light pink. Material type for most materials used is
"Raytrace". I noticed that if I build a new material with "Standard" type,
then this material appears correctly when the model is exported.

Does somebody know if only the "Standard" material type is supported when
exporting from the 3ds Max to Shockwave? Relevant URL pointers are also
appreciated as I didn't find any relevant information on the Internet.

-repe


From: Mike Blaustein on
Raytrace materials are not supported by shockwave3d. Only Phong
materials are supported. No reflections, no bumpmaps, no refraction.
When you are in the MAX exporter, there is an option to show the errors
that occur during the export. Check it out. It will tell you each
thing that is not exported and why. Here is a technote about how to
export things properly... check out the Shaders section for the answer
to your specific question.

http://www.adobe.com/support/director/work_3d/models_use_in_sw/models_use_in_sw09.html