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From: Macintosh Dragon on 15 Feb 2006 23:45 Hello everyone! I was looking through some of my old Commodore magazines and started thinking fondly about some of the magazine type-in programs that I had used years ago. What were the most impressive type-in programs that you remember from the commodore magazines? For me the game "Crossroads 2: Pandemonium" from Compute!s Gazette immediately comes to mind. Wow, what an incredible game for a type-in...I played it for years after I got it. I would love to hear what programs others thought were good! Hopefully I'll be introduced to some good stuff that I missed!!! Douglas :)
From: dragonbreed on 16 Feb 2006 00:17 Crossroads 2 ruled. I still play that occasionally. Another one in Gazette(?) that I typed-in called "Whirlygig" or something like that. It was about flying boomerangs chasing you down in a maze, and you had to trap them by swinging doors. Very entertaining and kept me busy for hours. How funny: currently I consider myself a good typist, thanks to the many type-in programs that I've gone through.. never took a typing class ! ;)
From: Mark Smith on 16 Feb 2006 01:01 It's got to be the bouncing balloon thing in the C64 User Manual ... you know the one that doesn't work properly and introduces you to debugging at a early age :-)
From: Joshua Griisser on 16 Feb 2006 01:08 >Another one in Gazette(?) that I typed-in called "Whirlygig" or >something like that. It was about flying boomerangs chasing you down in >a maze, and you had to trap them by swinging doors. Very entertaining >and kept me busy for hours. That's "Turnabout", Oct. 1985. Someone has the article online: http://www.devili.iki.fi/pub/Commodore/docs/magazines/gazette/1985/10oct/oct85-Turnabout.jpg >How funny: currently I consider myself a good typist, thanks to the >many type-in programs that I've gone through.. never took a typing >class ! ;) I, too, fall into this category. I wouldn't be surprised if I typed in over a megabyte of MLX listings, all told. - Josh
From: Joshua Griisser on 16 Feb 2006 01:43
Macintosh Dragon wrote: > Hello everyone! I was looking through some of my old Commodore > magazines and started thinking fondly about some of the magazine type-in > programs that I had used years ago. What were the most impressive > type-in programs that you remember from the commodore magazines? For me > the game "Crossroads 2: Pandemonium" from Compute!s Gazette immediately > comes to mind. Wow, what an incredible game for a type-in...I played it > for years after I got it. > > I would love to hear what programs others thought were good! > Hopefully I'll be introduced to some good stuff that I missed!!! I've got a couple of personal favorites that I still wind up going back to. *"Heat Seeker" (Mar. 1985 Gazette) - one of the fastest action games I've played on the C64. It takes some getting used to the controls (they're a bit like Asteroids, but you're *always* in motion) - but it's a very fun game once you've got the hang of it. See: http://www.devili.iki.fi/pub/Commodore/docs/magazines/gazette/1985/03mar/mar85-HeatSeekerA.jpg http://www.devili.iki.fi/pub/Commodore/docs/magazines/gazette/1985/03mar/mar85-HeatSeekerB.jpg *"Laser Beam" (Oct. 1985 Compute!) - unique game concept; shoot colored bouncing balls with a rotating laser, then grab them and haul them to a basket - but you have to shoot the one that matches the border color. Another fast and fun game. Unfortunately, the article isn't available online yet. *"Power Poker" (Nov. 1985 Gazette) - a solitare game where your objective is to form poker hands on a 5x5 grid. See: http://www.devili.iki.fi/pub/Commodore/docs/magazines/gazette/1985/11nov/nov85-PowerPokerA.jpg http://www.devili.iki.fi/pub/Commodore/docs/magazines/gazette/1985/11nov/nov85-PowerPokerB.jpg *"Final Defense" (Dec. 1989 Gazette) - excellent side scrolling shooter featuring both land and sea phases. See: http://www.devili.iki.fi/pub/Commodore/docs/magazines/gazette/1989/12dec/dec89-FinalDefenseA.jpg http://www.devili.iki.fi/pub/Commodore/docs/magazines/gazette/1989/12dec/dec89-FinalDefenseB.jpg *"Bounce" (Feb. 1991 Gazette section) - Side scrolling shooter with a twist: you control a sphere that bounces up and down in a fixed sine wave motion, and can only control the horizontal motion - so it takes some careful planning to avoid collisions with enemies. Graphics are quite good. Normally your sphere can take a couple of hits before expiring, but you need to be careful; if you remain touching an explosion, you'll die almost instantly. See: http://www.devili.iki.fi/pub/Commodore/docs/magazines/gazette/1991/02feb/feb91-Bounce.jpg *"Turbo Poker" (May 1992 Gazette section) - Innovative game concept, and in a very short listing (less than 2KB of code). Basically a Tetris variant with playing cards, and the objective is to form poker hands. Article doesn't appear to be online. *"Chain Reaction" (Jan. 1987 Compute) - interesting board game. Not sure whether or not it's based on a real-world game. You and an opponent (or the computer) place bombs in squares and try to blast your opponent's bombs out by overloading them. Aside from the games, I also found Gazette's "Fast Assembler" (Jan. 1986) and "Bassem" (Apr/May 1990) to be extremely useful. Both assemblers were competitive with commercial packages of the time (although today, cross assembling using a PC is far easier). - Josh |