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From: Grumps on 31 Jan 2008 06:02 Sorry for posting here, but maybe it is a hardware issue (although I'm doubting it). If there are any groups more appropriate, I'd appreciate some pointers. Anyway, I have a Dell PC, 3.4GHz Pentium-D, 1Gig RAM, 2x160Gig SATA, PowerColor HD3850 256Mbyte graphics, DX9.0c, WinXP-home, all the latest drivers that I could find. Ok, it's not the top-spec gaming machine, but it ain't bad! This machine will play most games with all eye candy maxed out; Quake4, Doom3, Bioshock, Need for Speed Carbon, and various battle simulators. No problem. However, with Medal of Honor Allied Assault, when you load a saved game and start to play, the PC will freeze and a power cycle is necessary. MOHAA is quite an old game and I would've thought that the later games would be more demanding. Starting a mission from the beginning, and everything is ok. If I put the original graphics card back in, nVidia 7300LE (low spec PCIe), then MOHAA runs/loads fine. I've asked this question to EA and PowerColor, and just thought I'd supplement their comments (none yet) with expert advice from here. Thanks for any clues.
From: Sleepy on 31 Jan 2008 06:21 "Grumps" <grumpsnothere(a)hotmail.com> wrote in message news:60b44lF1qe0ptU1(a)mid.individual.net... > Sorry for posting here, but maybe it is a hardware issue (although I'm > doubting it). If there are any groups more appropriate, I'd appreciate > some pointers. > > Anyway, I have a Dell PC, 3.4GHz Pentium-D, 1Gig RAM, 2x160Gig SATA, > PowerColor HD3850 256Mbyte graphics, DX9.0c, WinXP-home, all the latest > drivers that I could find. Ok, it's not the top-spec gaming machine, but > it ain't bad! > > This machine will play most games with all eye candy maxed out; Quake4, > Doom3, Bioshock, Need for Speed Carbon, and various battle simulators. No > problem. > > However, with Medal of Honor Allied Assault, when you load a saved game > and start to play, the PC will freeze and a power cycle is necessary. > MOHAA is quite an old game and I would've thought that the later games > would be more demanding. Starting a mission from the beginning, and > everything is ok. > > If I put the original graphics card back in, nVidia 7300LE (low spec > PCIe), then MOHAA runs/loads fine. > > I've asked this question to EA and PowerColor, and just thought I'd > supplement their comments (none yet) with expert advice from here. > > Thanks for any clues. > > Two things spring to mind ..... putting that 3850 in will have increased power consumption substantially - make sure you have a adequate PSU in the case - a decent quality 450watt PSU. Secondly thats a old OpenGL game and one thing ATI have never done well is OpenGL - I suspect you need an older OpenGL driver but would an older driver work with a brand new card. With Quake-engine games you can put an opengl.dll file in the game folder and the game will use that rather than the one in c:\windows\system32 - I would try something like the opengl.dll from the 4.3 catalysts.
From: Grumps on 31 Jan 2008 06:33 "Sleepy" <nospam(a)here.com> wrote in message news:r5Znj.10478$801.5060(a)fe1.news.blueyonder.co.uk... > > > "Grumps" <grumpsnothere(a)hotmail.com> wrote in message > news:60b44lF1qe0ptU1(a)mid.individual.net... >> Sorry for posting here, but maybe it is a hardware issue (although I'm >> doubting it). If there are any groups more appropriate, I'd appreciate >> some pointers. >> >> Anyway, I have a Dell PC, 3.4GHz Pentium-D, 1Gig RAM, 2x160Gig SATA, >> PowerColor HD3850 256Mbyte graphics, DX9.0c, WinXP-home, all the latest >> drivers that I could find. Ok, it's not the top-spec gaming machine, but >> it ain't bad! >> >> This machine will play most games with all eye candy maxed out; Quake4, >> Doom3, Bioshock, Need for Speed Carbon, and various battle simulators. No >> problem. >> >> However, with Medal of Honor Allied Assault, when you load a saved game >> and start to play, the PC will freeze and a power cycle is necessary. >> MOHAA is quite an old game and I would've thought that the later games >> would be more demanding. Starting a mission from the beginning, and >> everything is ok. >> >> If I put the original graphics card back in, nVidia 7300LE (low spec >> PCIe), then MOHAA runs/loads fine. >> >> I've asked this question to EA and PowerColor, and just thought I'd >> supplement their comments (none yet) with expert advice from here. >> >> Thanks for any clues. >> >> > > Two things spring to mind ..... putting that 3850 in will have increased > power consumption > substantially - make sure you have a adequate PSU in the case - a decent > quality 450watt PSU. I had thought about this, but assumed that if other games run ok (maxing out the CPU and GPU), then the current one would suffice. And MOHAA will run as long as you don't load a saved game. It's a Dell PSU that came with the machine. Described as 305W, +12VA&B at 18A each, but not to exceed 264W. A little low, but I can easily try something beefier. > Secondly thats a old OpenGL game and one thing ATI have never done well is > OpenGL - > I suspect you need an older OpenGL driver but would an older driver work > with a brand new card. > With Quake-engine games you can put an opengl.dll file in the game folder > and the game will use that > rather than the one in c:\windows\system32 - I would try something like > the opengl.dll from the 4.3 catalysts. That's worth a try, thanks.
From: Grumps on 31 Jan 2008 07:50 "Sleepy" <nospam(a)here.com> wrote in message news:r5Znj.10478$801.5060(a)fe1.news.blueyonder.co.uk... <some stuff snipped> > "Grumps" <grumpsnothere(a)hotmail.com> wrote in message > news:60b44lF1qe0ptU1(a)mid.individual.net... > Secondly thats a old OpenGL game and one thing ATI have never done well is > OpenGL - > I suspect you need an older OpenGL driver but would an older driver work > with a brand new card. > With Quake-engine games you can put an opengl.dll file in the game folder > and the game will use that > rather than the one in c:\windows\system32 - I would try something like > the opengl.dll from the 4.3 catalysts. I got both the 3.9 and 4.3 catalysts, but the opengl dll is called atioglxx.dll. Is this the file that you'd put in your game folder? As is, or renamed? Ta.
From: Sleepy on 31 Jan 2008 08:27 "Grumps" <grumpsnothere(a)hotmail.com> wrote in message news:60bafmF1qe1a7U1(a)mid.individual.net... > "Sleepy" <nospam(a)here.com> wrote in message > news:r5Znj.10478$801.5060(a)fe1.news.blueyonder.co.uk... > <some stuff snipped> >> "Grumps" <grumpsnothere(a)hotmail.com> wrote in message >> news:60b44lF1qe0ptU1(a)mid.individual.net... >> Secondly thats a old OpenGL game and one thing ATI have never done well >> is OpenGL - >> I suspect you need an older OpenGL driver but would an older driver work >> with a brand new card. >> With Quake-engine games you can put an opengl.dll file in the game folder >> and the game will use that >> rather than the one in c:\windows\system32 - I would try something like >> the opengl.dll from the 4.3 catalysts. > > I got both the 3.9 and 4.3 catalysts, but the opengl dll is called > atioglxx.dll. Is this the file that you'd put in your game folder? As is, > or renamed? > Ta. > > as is I think - sometimes its called OpenGL.dll or OpenGL32.dll or atiogxx.dll
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