From: Carlos1815 on
I sent a previous post about something similar to this, but I
found a new angle and was wondering if anyone came across it.

I can use the SetPasteHand and Pastemodel functions to create the
necessary screens and main menu buttons easily enough, but I'm
wondering if it is possible to control the names of the newly pasted
icons. If a designer names a topic in an external database, like I
have it set up, then the code in AW reads if the topic is created in
the database and pastes a model. Is there a way to have them named
according to what was entered in the database? I'd like to avoid
using the "display icon with a variable that displays a database item
on top of a button" work-around I have seen before; I'd like to keep
it simpler and not deal with a handful of extra display icons I'd have
to keep track of. Any help would be appreciated! Thanks.

Carlos