From: Vadim Zeitlin on 29 Nov 2008 07:47 On Sat, 29 Nov 2008 13:29:15 +0100 Dieter Oberkofler <doberkofler.lists(a)gmail.com> wrote: DO> 1) Is there a (more or less) official roadmap for the future of wxWidgets Not really. There are plans but calling them a roadmap would imply assigning schedule to implementing them and currently we don't really have it. DO> 2) I've read a lot about upcoming Version 3 that includes Unicode but when DO> looking at the documentation Unicode is already supported as a build option. DO> Could someone help me to better understand? wx 2.8 can be built in either ANSI or Unicode version. The main change in wx 3.0 is that it will have only one build which will use Unicode internally but provide API compatible with both the existing ANSI and Unicode versions. This is very important for us as it reduces the number of builds/packages (in addition to ANSI/Unicode there is also debug/release, STL/non-STL, ...) and it's also important for wx users who didn't use Unicode build of wx before because they unable to switch to wchar_t strings everywhere. Regards, VZ -- TT-Solutions: wxWidgets consultancy and technical support http://www.tt-solutions.com/
From: Dieter Oberkofler on 1 Dec 2008 05:16 Thank you for your feedback! ad 1) I understand. What would be the closest to a roadmap the project currently has? Based on what "information" is the current development (there is a lot of changes going on the trunk) triggered? ad 2) Is there a documentation (any kind) of what is planned for version 3? Will there be major API changes and are they known? Is there "any" schedule for when version 3 might be ready? I have continued with my testing and would have a few new questions: 3) I'm trying to understand the differences between the top-level Window classes and especially between CFrame and CDialog. It seems as CFrame would best fit our typical dialog classes as we typically use a Status Bar and Toolbar. ON the other hand only CDialog has the modality features. What would be the way to go if someone needs mixed features from each of those two classes? 4) The typical event handling in wxWidgets seems to be static and macro-based but according to the documentation it is also possible to dynamically link events to a function. I have a hard time to understand how this works and was not able to find a good example. Let's for example say that I have a wxButton that should send it events to a function OnButtonPressed and I would like to setup this event relationship at runtime. Is there any good documentation or example on how to do so? Thank you, Dieter -----Original Message----- From: wx-users-bounces(a)lists.wxwidgets.org [mailto:wx-users-bounces(a)lists.wxwidgets.org] On Behalf Of Vadim Zeitlin Sent: Saturday, November 29, 2008 13:48 To: wx-users(a)lists.wxwidgets.org Subject: Re: Roadmap On Sat, 29 Nov 2008 13:29:15 +0100 Dieter Oberkofler <doberkofler.lists(a)gmail.com> wrote: DO> 1) Is there a (more or less) official roadmap for the future of DO> wxWidgets Not really. There are plans but calling them a roadmap would imply assigning schedule to implementing them and currently we don't really have it. DO> 2) I've read a lot about upcoming Version 3 that includes Unicode DO> but when looking at the documentation Unicode is already supported as a build option. DO> Could someone help me to better understand? wx 2.8 can be built in either ANSI or Unicode version. The main change in wx 3.0 is that it will have only one build which will use Unicode internally but provide API compatible with both the existing ANSI and Unicode versions. This is very important for us as it reduces the number of builds/packages (in addition to ANSI/Unicode there is also debug/release, STL/non-STL, ...) and it's also important for wx users who didn't use Unicode build of wx before because they unable to switch to wchar_t strings everywhere. Regards, VZ -- TT-Solutions: wxWidgets consultancy and technical support http://www.tt-solutions.com/
From: Robert Roebling on 4 Dec 2008 09:39 Dieter Oberkofler wrote: > wxDialog vs. wxFrame: > Understood: so it is ok to use wxDialog and (manually) just add > a Toolbar and Status bar if needed. This is only correct in theory, while in practice you'd violate the most basic user interface guidelines and experiences and could confuse your users. Robert
From: "Dieter Oberkofler" doberkofler.lists on 4 Dec 2008 12:43 Robert, I completely agree with you! In my case I'm currently trying to understand on how to emulate an existing UI with wxWidgets and I have (at least some) windows being modal and having a toolbar. Thank you, Dieter -----Original Message----- From: Robert Roebling [mailto:robert(a)roebling.de] Sent: Thursday, December 04, 2008 15:40 To: doberkofler.lists(a)gmail.com; wx-users(a)lists.wxwidgets.org Subject: Re: Roadmap Dieter Oberkofler wrote: > wxDialog vs. wxFrame: > Understood: so it is ok to use wxDialog and (manually) just add a > Toolbar and Status bar if needed. This is only correct in theory, while in practice you'd violate the most basic user interface guidelines and experiences and could confuse your users. Robert
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