From: Rurikar on
My problem is along the lines of this. Say I have a circle sprite and a square
sprite and I want these sprites to follow some code that would look like this:

if sprite circle intersects sqaure then alert "yay"

Now my problem is that circle, isn't really a circle in director. It's a
square. The area of the sprite is what checks for the intersect not the sprite
it's self. If your confused what I mean here is a a picture.

http://xs123.xs.to/xs123/08044/spriteintercept_issue224.png

Is there anyway to make it so it's the sprite that triggers intersects instead
of the area of the sprite? Or a method like intersecting that would get me the
same results?

From: Lukewig on
Hi,

Maybe this might help (movie with code for determining where circles, squares, quads and lines intersect): http://www.lingoworkshop.com/Testzone/Intersecting_Circles.php

Cheers,
Luke
From: geninazzi on
:sun;
Klick on the sprite, set the ink in the property Inspector to "matte"
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