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From: Skybuck Flying on 5 May 2008 09:39 And then there is another nice bug. The value which you are or-ing in the else branch needs to be "chopped off". Otherwise there could be accessive bits in the value which are not supposed to be written. Which is a pretty logical requirement. There could be anything in the value ;) So now you starting to see why I posted another thread called: "getting rid of accessive bits" HAHAHAHAHA LOL =D Jajajajajaj. Though maybe your code has potential after all the bugs fixed. Though maybe later I write a nice "ror" based assembler version which could make a nice justification for adding "ror" and "rol" support to high level languages ;) :) Bye, Skybuck.
From: Skybuck Flying on 5 May 2008 09:46 Ok, I give up fixing your code. You'll have to fix it yourself. I will now focus on an assembler version with a different algorithm, maybe my own slightly modified don't know yet ;) Bye, Skybuck.
From: Terje Mathisen on 6 May 2008 02:31 Skybuck Flying wrote: > I'll shall help you understand your flaw and the problem in general: > > Value (shr 32 - DestBitIndex) won't work if DestBitIndex is zero. > > The shr instruction is limited to a range of 0 to 31. > > You are trying to shift with 32 which means the shr won't happen. > > Good luck with fixing it. Good luck with rereading my code and figuring out why this cannot ever happen. :-) Terje -- - <Terje.Mathisen(a)hda.hydro.com> "almost all programming can be viewed as an exercise in caching"
From: Skybuck Flying on 6 May 2008 04:41 "Terje Mathisen" <terje.mathisen(a)hda.hydro.com> wrote in message news:3YadnRguDqj9ZoLV4p2dnAA(a)giganews.com... > Skybuck Flying wrote: >> I'll shall help you understand your flaw and the problem in general: >> >> Value (shr 32 - DestBitIndex) won't work if DestBitIndex is zero. >> >> The shr instruction is limited to a range of 0 to 31. >> >> You are trying to shift with 32 which means the shr won't happen. >> >> Good luck with fixing it. > > Good luck with rereading my code and figuring out why this cannot ever > happen. :-) Even if it never happens, there are many other bugs in your code which do happen, so I am done with your code ;) Bye, Skybuck.
From: Skybuck Flying on 6 May 2008 08:41
Well, For my video compression purposes... writing 26 to 31 bits might be enough. So writing 32 bits maybe not necessary. So this could circumvent the shr 32 problem all together. Hehe. Nice. Though it's always handy to have a complete/full version available. Still though, your version Terja is not even partial... since even then it fails horribly hihihihi lol. Bye, Skybuck. |