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From: ramswell on 6 May 2008 22:39 On Mar 9, 12:42 am, hitfan <hit...(a)nospam.com> wrote: > I just got an MMC Replay cartridge (with optional +RR Net ethernet > add-on) a few days ago. It took me a while to figure out how to use it, > but now I'm able to properly upload C64 games and programs to the SD > card without much problems. > > This product comes from Europe, so some of the features don't seem to > work on my NTSC C64 (such as loading .prg and .t64 files directly, which > I could not get to work). What I did to make it work properly was: > > -install the dfiplgin.bin in /System64 > -transfer .prg, t64 single load games/programs with StarCommander to > .d81 files (so that the program headers are placed properly) > -used cbmconvert.exe to pack .d81 files together with the following .BAT > file: > > cd Data > ..\cbmconvert -dF ..\output.dfi *.d81 > del *.d81 /q > > I usually only allow for a maximum of about 200 files per DFI so that > it's easier to navigate with the DFI browser. > > The DFI file format is similar to D64 except that it has no size limit. > And it seems to be the file format which works best for me. > > I was also able to convert my entire LOADSTAR collection (240 .d81 > images) into individual .dfi files (I did not combine them together > because I wanted each issue to be seperate). Although I'm able to boot > each issue to the presenter, I can't do much loading after that. That's > not too bad a problem, I can load games/programs from the LOADSTAR.DFI > files by just selecting "B.GAME" from the browser, for example. > > The major issue with the MMC Replay (and this is well-known) is that > there is limited multi-file loading functionality. You can load a > multi-file game provided that it's just a few simple files and that > there are no fast-loading segments or real-time loading during the game. > (GEOS will probably not work, and I won't bother to test this). > > Other features of the MMC Replay +RR Net are freezer cartridge > capability (you get freeze + reset buttons on the cartridge), copy from > SD to disk and vice versa (though this is very slow--takes about 5 > minutes per disk side), SID music (I haven't tried this yet) and > internet access through the ethernet port (I have yet to try this, my > C64 is currently in the basement and my router is located upstairs--I > may buy a two-way router to connect to the RR Net at a future date). > You also get 512K of RAM, but this seems to be available only for > internal MMC functions--it's not clear to me if it can be used as REU > memory. icomp.de also provides periodic BIOS upgrades along with a > rescue D64 image in case something goes wrong with the upgrade. > > You need to provide for your own cartridge case (though you can get one > from a reseller who will sell this product)--and because the MMC Replay > +RR Net has an ethernet port, an SD slot and protruding LEDs, you have > to alter the case to make it all fit. I did somewhat of a very fast and > dirty job of it--I used a pair of pliers and a power drill. The results > are not pretty, but my new hardware is now secure in it's own case. > This was a big plus for me as to why I chose this product--I see many > other C64 cartridges that are available, but they will not fit inside of > a cartridge case. > > I also received the Contiki OS on a floppy. I remember downloading it a > few months ago and seem to recall that it took me at least 5 minutes to > start it--even with FastLoad. This must be a newer version because I > swear it only took a few seconds. > > Although I was frustrated at first in figuring out how to use it, I'm > now very happy with this product. Now, I don't have to use the X1541 > transfer cable + dedicated 1541 disk drive connected to my PC whenever I > want to transfer files--I can do it all through the SD card, and now my > C64 has a second 1541 drive as well. The MMC Replay also does not need > an additional power supply--it uses a modest 0.75 W. > > Here's the most useful link that I found for the MMC Replay +RR Net:http://www.protovision-online.de/hardw/hardwstart.htm > (contains links to useful plugins, software, etc). > > Overall, I rate this product 9/10. My ratings "would be" higher if it were not for all the issues that I've had with it's compatibility functions and the fact that I spent OVER $85.00 FOR IT including the shipping! Being that I only use it for unconverting Disk Images (since that was all I was ever able to figure out how to do), I will give it a 7 (and that's only because it's supposed to have much, MUCH more "potential" that that). :) Charles
From: ramswell on 6 May 2008 22:41 On May 2, 7:46 am, Sixstringmonk <sixstringm...(a)gmail.com> wrote: > I got mine about a week ago. I knew that NTSC support was a little > sketchy, but so far I've had a lot of problems with the device. The > sidplayer freezes more than it works. I can deal with that. I knew > about the multi-load limitation before purchasing it. I figured that > wasn't a big deal because it would allow me to write d64s to disk. > However, I can't seem to reliably write d64 images to disk. I have 2 > c64s (a 64 and a 64c) and two disk drives (1541, 1541II) so it can't > be my hardware. The only d64 writer that will actually engage the disk > drive is the built in writer. I can only successfully write an image > in 1 out of 10 tries or so. Usually it just hangs at some point in the > write. I've also tried all of the writer plugins available here:http://noname.c64.org/csdb/release/?id=21729to no avail. None of > those will even engage the disk drive. Rather the screen just goes > dark. > > I guess I'm a little let down at this point considering the price tag. > > On Apr 4, 3:48 pm, heal...(a)aracnet.com wrote: > > > hitfan <hit...(a)nospam.com> wrote: > > > I just got anMMCReplaycartridge (with optional +RR Net ethernet > > > add-on) a few days ago. It took me a while to figure out how to use it, > > > but now I'm able to properly upload C64 games and programs to the SD > > > card without much problems. > > > Mine arrived on Monday. So far I've gotten the RR Net option attached and > > verified basic functionality. As I have apparently taken all of my floppies > > and put them in storage accidentally, I wasn't able to test reading or > > writing to a C1541/71 drive. > > > I was able to successfully mount and run one D64 image, however, none of the > > other games I tried would work. I gather this is a problem for those of us > > running NTSC machines. I'd hoped to do away with floppies with theMMCReplay, but as long as I can get away from my 18 year old laptop and X1541 > > cable I'll be happy. > > > I've yet to try any of the other functionality, as this has been a busy week. > > All told I've probably spent 30 minutes playing with it. :^( > > > Zane No it's NOT YOUR HARDWARE as mine won't write them either (to my dismay)...
From: ramswell on 6 May 2008 22:43 On May 3, 1:26 pm, Sixstringmonk <sixstringm...(a)gmail.com> wrote: > It turns out the issue was with the 4GB SDHC card I was using. The MMC > Replay documentation shows you how to format a card via DOS as FAT16. > Formatting FAT 16 on a 4 GB card ends up creating a cluster size of > 64K bytes. The Commodore cannot read this cluster size correctly. The > work around is to format as FAT 32. However, many/most of the MMC > plugins do not support FAT 32. My solution was to get a 1GB SD card > and format it as FAT16. Everything is working great now, and I am > especially enjoying the RRNET Ethernet adapter. > > I guess the moral of the store is: don't buy a 4gb card for your MMC > Replay. > > On May 3, 6:40 am, Merman <andrewrfis...(a)yahoo.com> wrote: > > > One thought - are you trying to copy straight to a blank, unformatted > > disk - or are you formatting the disk first? I know I've had more > > success with the X-cable when I format the disk first (just use a > > nonsense name and ID like NEW,NN) and then copy the D64 across. Will this solution also work on a 2 GB SD card? I had to reformat mine from FAT 32 to FAT 16 as well before I was able to get it to read anything. If so, then it should be able to make images as well now. Charles
From: hollowman on 7 May 2008 01:34 On 9 Mar, 09:42, hitfan <hit...(a)nospam.com> wrote: > The major issue with the MMC Replay (and this is well-known) is that > there is limited multi-file loading functionality. You can load a > multi-file game provided that it's just a few simple files and that > there are no fast-loading segments or real-time loading during the game. > (GEOS will probably not work, and I won't bother to test this). If you havent already, it could be worth checking the dfi collections of multi load games http://retrohackers.com/viewforum.php?f=3 And theres also a collection that have been tested on an NTSC machine here http://retrohackers.com/viewtopic.php?f=3&t=371
From: Sixstringmonk on 7 May 2008 09:13 On May 6, 9:43 pm, ramswell <shifty_bu...(a)hotmail.com> wrote: > On May 3, 1:26 pm, Sixstringmonk <sixstringm...(a)gmail.com> wrote: > > > > > It turns out the issue was with the 4GB SDHC card I was using. The MMC > > Replay documentation shows you how to format a card via DOS as FAT16. > > Formatting FAT 16 on a 4 GB card ends up creating a cluster size of > > 64K bytes. The Commodore cannot read this cluster size correctly. The > > work around is to format as FAT 32. However, many/most of the MMC > > plugins do not support FAT 32. My solution was to get a 1GB SD card > > and format it as FAT16. Everything is working great now, and I am > > especially enjoying the RRNET Ethernet adapter. > > > I guess the moral of the store is: don't buy a 4gb card for your MMC > > Replay. > > > On May 3, 6:40 am, Merman <andrewrfis...(a)yahoo.com> wrote: > > > > One thought - are you trying to copy straight to a blank, unformatted > > > disk - or are you formatting the disk first? I know I've had more > > > success with the X-cable when I format the disk first (just use a > > > nonsense name and ID like NEW,NN) and then copy the D64 across. > > Will this solution also work on a 2 GB SD card? I had to reformat > mine from FAT 32 to FAT 16 as well before I was able to get it to read > anything. If so, then it should be able to make images as well now. > > Charles Charles, You should be fine If you don't get a warning in the command line from windows at the beginning of the format regarding a 64K bytes sector size. I need to note that I have not retested the SID player since I reformatted my card, but I suspect it is still problematic because from what I have read it's a separate issue from the card file system format.
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