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From: tw on 20 Apr 2008 05:54 I have project in c# ctcss i put ton into signal send using sound card to anather pc where I test tone and if its the same as in decoder options, remove tone and send signal to speakers, But i have problem with it because its dosen't remove tone. generator: private byte[] generator(int samplerate, float frequency, int length, float gain) { byte[] ton = new byte[length]; float A = (float)(frequency * 2 * PI / samplerate); for (int i = 0; i < length; i++) { ton[i] = ((byte)(127*Math.Cos(A*i)+128)); } for (int i = 0; i < length; i++) ton[i] = (byte)(ton[i] * (byte)gain); return ton; } put tone into signal: private byte[] nakladanie(byte[] bufer) { byte[] ton = new byte[bufer.Length]; tony = generator(8000, freq, bufer.Length, 1); if (n_ton) { for (int i = 0; i < bufer.Length; i++) { ton[i] = (byte)(bufer[i] + tony[i]); } return ton; } else { return bufer; } } and remove: private byte[] zdejmowanie(byte[] bufer) { byte[] ton = new byte[bufer.Length]; tony = generator(8000, freq, bufer.Length, 1); if (n_ton) { for (int i = 0; i < bufer.Length; i++) { ton[i] = (byte)(bufer[i] - tony[i]); } return ton; } else { return bufer; } } What shall I change it? |