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From: Word One - Denver on 22 Jan 2008 15:46 Sorry, don't have time to read through all your code, but what you want to do sounds pretty simple. If I understand you correctly, simply set a global variable in frame 100 to tell the other sprites they're no longer active. Something like this for your frame script: global gclickable on exitFrame me gclickable = false end Then in each button have it look for that same global variable. Something like this: global gclickable on mouseUp me if gclickable = true then do whatever you want here end if end Then you'd just need to remember to set gclickable to true up near frame 50 so that the buttons would actually do something when you wanted them to. Hope that helps.
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