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From: Robert Kern on 5 Apr 2010 13:20 On 2010-04-05 12:08 PM, John Nagle wrote: > Alf P. Steinbach wrote: > >> Best is however to recognize that you have some state (your variable) >> and some operations on that state (your callback), and that that is >> what objects are all about. I.e. wrap your logic in a class. Then >> 'lastModifiedTime' becomes an instance attribute, and 'handler' >> becomes a method. >> >> It doesn't matter that there will only ever be one object (instance) >> of that class. >> >> Classes were meant for just this sort of thing, state + operations. > > Yes. Functions with persistent state are generally a bad idea. > > Unfortunately, the "signal" module requires a callback parameter > which is a plain function. So you have to send it a function, > closure, or lambda. Does it? The docs say that it just needs a callable object. An instance with a __call__() method would suffice. -- Robert Kern "I have come to believe that the whole world is an enigma, a harmless enigma that is made terrible by our own mad attempt to interpret it as though it had an underlying truth." -- Umberto Eco
From: Stephen Hansen on 5 Apr 2010 14:55 On 2010-04-05 10:08:51 -0700, John Nagle said: > Yes. Functions with persistent state are generally a bad idea. > > Unfortunately, the "signal" module requires a callback parameter > which is a plain function. So you have to send it a function, > closure, or lambda. Here, it's being sent a closure - "handler" > bound to the state that existed when "signal.signal" was called. Uhh, what? >> class A: .... def handle(self, foo, bar): .... print "Okay" .... >>> a = A() >>> signal.signal(signal.SIGALRM, a.handle) 0 >>> Okay Where after that call to signal.signal, I did kill -ALRM and such in another process. When Python says 'a function', it doesn't mean a -plain- function. A method's a function too. Arguably, really, any callable is almost always (as in I can't think of anywhere it doesn't) sufficient to be Functiony enough to work. -- --S .... p.s: change the ".invalid" to ".com" in email address to reply privately.
From: Steven D'Aprano on 6 Apr 2010 03:48
On Mon, 05 Apr 2010 10:08:51 -0700, John Nagle wrote: > Alf P. Steinbach wrote: > >> Best is however to recognize that you have some state (your variable) >> and some operations on that state (your callback), and that that is >> what objects are all about. I.e. wrap your logic in a class. Then >> 'lastModifiedTime' becomes an instance attribute, and 'handler' becomes >> a method. >> >> It doesn't matter that there will only ever be one object (instance) of >> that class. >> >> Classes were meant for just this sort of thing, state + operations. > > Yes. Functions with persistent state are generally a bad idea. Persistent state is generally a bad idea, unless you need it. If you think you need it, you probably don't. But if you do actually need persistent state, it is better to hide it in some sort of routine (perhaps a function, perhaps a callable instance, perhaps something else) that can encapsulate the state, rather than store it in a global. > Unfortunately, the "signal" module requires a callback parameter > which is a plain function. So you have to send it a function, closure, > or lambda. Here, it's being sent a closure - "handler" bound to the > state that existed when "signal.signal" was called. Help on built-in function signal in module signal: signal(...) signal(sig, action) -> action Set the action for the given signal. The action can be SIG_DFL, SIG_IGN, or a callable Python object. [...] Doesn't seem like there is any requirement for it to be a regular function. Anything callable with the right signature should work, and if it doesn't, that's a bug. -- Steven |