From: dexs345 on
i am new to director know the basics really with lingo. not comming from a
programming background i would like to meke a game where images are falling
from the top of the screen to the bottom.

this i have done in a predefined order. image1, image2, image3... and so on
but i would like to add bit of random code that makes the image drop in a
random order ther are 5 images and if the images is clicked on the image will
dissapear and a finish sign will appear.....

if this is too long to explain then accept my appologies.

regards

Dexter

From: Professor on
dexs345 wrote:
> i am new to director know the basics really with lingo. not comming from a
> programming background i would like to meke a game where images are falling
> from the top of the screen to the bottom.
>
> this i have done in a predefined order. image1, image2, image3... and so on
> but i would like to add bit of random code that makes the image drop in a
> random order ther are 5 images and if the images is clicked on the image will
> dissapear and a finish sign will appear.....
>
> if this is too long to explain then accept my appologies.
>
> regards
>
> Dexter
>

Assuming you have already done the falling image (if not use a tween
place the image at the top for the start and where you want it to end
for the end. The number of frames you use for the tween and the number
of frames per second will determine the smoothness of that animation.
To make the image disappear, just add a script to the member that make
it disappear when clicked such as:

on mouseUp
set the visible of sprite x to FALSE (or) sprite(x).visible = 0
end

x of course is the sprite channel you assigned the image to.