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From: Shiva Prasad on 8 Jul 2008 02:32 Hi, I understand SDKs are specific and generated based to any hardware platform and we have the Windows Mobile Professional 6.0 and Standard 6.0 SDKs for Pocket PC Phones and smartphones I would like to understand on what hardware platforms are these SDKs are generated. Is it based on a generic design template such as Handheld devies??? Suppose I have a handset hardware platform, is it guarnteed that application created out of Microsoft Mobile SDKs going on work on them as it is.. Is there any specific standardistion to bench mark any hardware platform for mobile devies as PocketPC or Smartphones, etc. Thanks,
From: Bruce Eitman [eMVP] on 8 Jul 2008 08:32 Keep in mind that you posted this to so many groups that you took what was probably a very specific question and generalized it. SDKs are not specific to or generated for hardware, they are specific to and generated for *software*. Since Windows CE is a componentized operating system software, meaning that the contents of the OS can be different on different devices, an SDK must be created for each device that uses the same OS features. Since Windows Mobile is standardized, there is one SDK for all Windows Mobile devices. -- Bruce Eitman (eMVP) Senior Engineer Bruce.Eitman AT EuroTech DOT com My BLOG http://geekswithblogs.net/bruceeitman EuroTech Inc. www.EuroTech.com "Shiva Prasad" <shivaprasad(a)techie.com> wrote in message news:47263e6b-1ea1-4b8f-9c00-af9db29b2945(a)z72g2000hsb.googlegroups.com... > Hi, > > I understand SDKs are specific and generated based to any hardware > platform and we have the Windows Mobile Professional 6.0 and Standard > 6.0 SDKs for Pocket PC Phones and smartphones > > I would like to understand on what hardware platforms are these SDKs > are generated. > > Is it based on a generic design template such as Handheld devies??? > Suppose I have a handset hardware platform, is it guarnteed that > application created out of Microsoft Mobile SDKs going on work on them > as it is.. > > Is there any specific standardistion to bench mark any hardware > platform for mobile devies as PocketPC or Smartphones, etc. > > Thanks, > >
From: "Paul G. Tobey [eMVP]" p space tobey no spam AT no instrument no spam DOT on 8 Jul 2008 11:02 The SDK is generated for a Windows CE device on the PC that is used to configure the operating system running on that device, using the SDK roller that comes with Platform Builder. I don't know who or where the Windows Mobile SDKs are generated, but it's probably similar. The only way to be sure that a program built for Windows Mobile will work exactly the same on your own device is to make it a Windows Mobile device. Windows Mobile has APIs that ordinary Windows CE devices cannot have. If your program uses those, it won't run on your Windows CE device. Even if it doesn't use anything specific to Windows Mobile, the appearance of the application will almost certainly be different on Windows CE because the menus are in different places, etc. Paul T. "Shiva Prasad" <shivaprasad(a)techie.com> wrote in message news:47263e6b-1ea1-4b8f-9c00-af9db29b2945(a)z72g2000hsb.googlegroups.com... > Hi, > > I understand SDKs are specific and generated based to any hardware > platform and we have the Windows Mobile Professional 6.0 and Standard > 6.0 SDKs for Pocket PC Phones and smartphones > > I would like to understand on what hardware platforms are these SDKs > are generated. > > Is it based on a generic design template such as Handheld devies??? > Suppose I have a handset hardware platform, is it guarnteed that > application created out of Microsoft Mobile SDKs going on work on them > as it is.. > > Is there any specific standardistion to bench mark any hardware > platform for mobile devies as PocketPC or Smartphones, etc. > > Thanks, > >
From: r_z_aret on 8 Jul 2008 16:29 On Mon, 7 Jul 2008 23:32:49 -0700 (PDT), Shiva Prasad <shivaprasad(a)techie.com> wrote: >Hi, > >I understand SDKs are specific and generated based to any hardware >platform and we have the Windows Mobile Professional 6.0 and Standard >6.0 SDKs for Pocket PC Phones and smartphones > >I would like to understand on what hardware platforms are these SDKs >are generated. Each SDK is generated to match a specific platform, which is a combination of hardware, base operating system, and tweaks. For more information, see: http://www.opennetcf.org/Forums/topic.asp?TOPIC_ID=317 http://www.cewindows.net/wce/versions.htm Microsoft defines and controls the Windows Mobile platforms:Pocket PC (now Classic), Pocket PC Phone Edition (now Professional), and Smartphone (now Standard). And Microsoft provides the SDKs for these platforms. Companies that provide other platforms (custom or industrial) provide SDKs for their platforms. > >Is it based on a generic design template such as Handheld devies??? >Suppose I have a handset hardware platform, is it guarnteed that >application created out of Microsoft Mobile SDKs going on work on them >as it is.. As an earlier post mentioned, Windows Mobile includes several functions not found on any other platforms. So apps built for Windows Mobile will almost certainly fail on other platforms. I've been trying for several years to figure out how to build for an older Microsoft-defined platform (HPC Pro) and have the results work on Windows Mobile. They worked for early versions of Pocket PC, but not for later versions. I've discussed this in several previous threads. Unfortunately, I'm traveling (and thus restricted to dial-up), so I cannot easily look up (and confirm), but using google (http://groups.google.com/advanced_search?q=&) to look up platform in posts from me should be close. > >Is there any specific standardistion to bench mark any hardware >platform for mobile devies as PocketPC or Smartphones, etc. > >Thanks, > ----------------------------------------- To reply to me, remove the underscores (_) from my email address (and please indicate which newsgroup and message). Robert E. Zaret, eMVP PenFact, Inc. 20 Park Plaza, Suite 478 Boston, MA 02116 www.penfact.com
From: ShivaP on 9 Jul 2008 01:04 Hi.. Thanks all for your reply... My fundamental question is: 1) what is the hardware configuration to qualify a devices as a windows mobile standard / Professional device.. 2) what are the windows ce 6.0 / 5.0 Catalog items requirements for the windows mobile device so that I can build and run application using the Windows mobile sdk to run on such device. specifically I would like to know is there any hardware and Catalog items requirements for a MS Mobile Professional (Pocket PC Phone) / Mobile standard(smartphone).
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