From: Mike Crisp on
Mike, I want to avoid putting a sprite on the stage (as I have 250 separate
movies requiring the same bit of coding at the same position)

I want the curser to change ( to Finger 280) when the user passes the cursor
over a certain area of my background and revert to normal when moved outside of
these co-ordinates

From: Mike Blaustein on
You could make a script that you add to startMovie or something that
creates a scripted sprite that has a blend of 0, the rect that defines
the area you are referring to, and that cursor changing code.

Or you could have a movie script that constantly checks the placement of
the cursor and changes it if needed. That would add some overhead to the
program and may sow things down if you program is complex.
From: Mike Crisp on
Mike - I can get it to change to a finger when passing the cursor over the
right place...

if the mousev < 530 and the mousev> 510 then
if the mouseh>216 and the mouseh<272 then

sprite(1).cursor = 280 -- Sprite (1) is the background

I now just need a similar bit to say if the cursor is anywhere else OR when it
leaves those co-ordinates to revert to default


From: Mike Crisp on
Fixed it. !!!
Set the sprite(1).cursor = 0
then add the co-ordinates bit and it all works !!

thanks for your help
From: Mike Blaustein on
If you say:

sprite(1).cursor=0

at the top of the script, then it will basically tell it to always be 0
(default) unless the outcome of your if...then statement tells it to use
280.

Or you could put a few ...else... statements in there.