From: skn154 on
Hello there,

When a user clicks on a button, I would like a sound clip to play, but I don't
want it to play each time the user clicks. So if the user clicks on the sprite
for the first time, the sound plays, but if they click again, I don't want the
sound clip to play.

also if the user click on the sprite for the 5th time for example, can a
different sound clip be played?

Last question: Can anyone give me advice on how to create a timer? I want to
create a countdown from 1 minute. When the countdown has reached 0, I want to
go to to a different section on the score.

Thanks for your help

From: Mike Blaustein on
behaviour script on the button:

property pTimesPressed

on beginSprite me
pTimesPressed=0
end

on mouseUp me
pTimesPressed=pTimesPressed+1
case pTimesPressed of
1:
puppetSound("AudioMemberForThe1stPress")
5:
puppetSound("AudioMemberForeThe5thPress")
end case
end

--------------

There is a countdown behaviour in the built in library that I think will
do what you want for a countdown timer.
From: skn154 on
Thank you!!! :D