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From: Ben Voigt [C++ MVP] on 12 May 2008 09:43 Pavel A. wrote: > IMHO it would be nice to have "uniform" way to talk to services, > whether they are kernel drivers or normal usermode services. > Ioctls are only for kernel drivers. > I'd like to be able to eventually move my stuff out of kernel (by same > reasons as for moving drivers to UMDF), > but keep same interface. > If pipes are out, what else is left - maybe lpc? A user-mode wrapper interface that hides the communication details perhaps. > > --PA > > > "Don Burn" <burn(a)stopspam.windrvr.com> wrote in message > news:e$XInUpsIHA.2064(a)TK2MSFTNGP05.phx.gbl... >> I'm suspect it is the undocumented calls, once I saw the performance >> I took the approach of when I see them in a driver, rip it out, why >> bother with something that provides no benefit. >> >> >> -- >> Don Burn (MVP, Windows DDK) >> Windows 2k/XP/2k3 Filesystem and Driver Consulting >> Website: http://www.windrvr.com >> Blog: http://msmvps.com/blogs/WinDrvr >> Remove StopSpam to reply >> >> >> >> >> "Pavel A." <pavel_a(a)NOwritemeNO.com> wrote in message >> news:Oxvt9RpsIHA.4476(a)TK2MSFTNGP06.phx.gbl... >>> Then, how these pipes manage to work between usermode processes? >>> Is the problem only in (erroneous) use of undocumented calls? >>> >>> Regards, >>> --PA >>> >>> "Don Burn" <burn(a)stopspam.windrvr.com> wrote in message >>> news:#LUfVxosIHA.524(a)TK2MSFTNGP05.phx.gbl... >>>> Kerem, >>>> >>>> I cannot spell them out, but having tried the samples that >>>> have showed up on this, they all crash the system, either >>>> immediately or with a system stress test. Then if you go look at >>>> the undocumented calls, you start finding that they are not >>>> accurately documented. Finally, even the ones that do work >>>> (until stress) are very slow, so why bother? -- >>>> Don Burn (MVP, Windows DDK) >>>> Windows 2k/XP/2k3 Filesystem and Driver Consulting >>>> Website: http://www.windrvr.com >>>> Blog: http://msmvps.com/blogs/WinDrvr >>>> Remove StopSpam to reply >>>> >>>> >>>> >>>> "Kerem G�mr�kc�" <kareem114(a)hotmail.com> wrote in message >>>> news:uQEM2alsIHA.4848(a)TK2MSFTNGP05.phx.gbl... >>>>> Hi Tim, >>>>> >>>>>> Too many special cases to handle. >>>>> >>>>> Can you tell some special cases that must be taken care of, >>>>> please,... I did not use any kernel pipe stuff for inter driver >>>>> communication yet. So what do we have to take care of or what >>>>> special cases can someone expect,...? >>>>> >>>>> >>>>> Regards >>>>> >>>>> Kerem >>>>> >>>>> >>>>> -- >>>>> ----------------------- >>>>> Beste Gr�sse / Best regards / Votre bien devoue >>>>> Kerem G�mr�kc� >>>>> Microsoft Live Space: http://kerem-g.spaces.live.com/ >>>>> Latest Open-Source Projects: http://entwicklung.junetz.de >>>>> ----------------------- >>>>> "This reply is provided as is, without warranty express or >>>>> implied." "Tim Roberts" <timr(a)probo.com> schrieb im Newsbeitrag >>>>> news:2t6a24lpvicge63ripcjerbu9pjr3igssp(a)4ax.com... >>>>>> mirage2k2 <mirage2k2(a)discussions.microsoft.com> wrote: >>>>>>> >>>>>>> I have always performed I/O between user mode and kernel mode >>>>>>> via traditional IOCTRL. I have seen examples where named pipes >>>>>>> have been used. My understanding is that using named pipes is >>>>>>> possible but non-standard and >>>>>>> should be avoided. Any comments. >>>>>> >>>>>> I agree with Maxim. I actually implemented a user/kernel pair >>>>>> that used >>>>>> named pipes, and in the end I tore it out and implemented an >>>>>> ioctl scheme. >>>>>> Too many special cases to handle. >>>>>> -- >>>>>> Tim Roberts, timr(a)probo.com >>>>>> Providenza & Boekelheide, Inc.
From: Ben Voigt [C++ MVP] on 12 May 2008 09:44 Don Burn wrote: > I'm suspect it is the undocumented calls, once I saw the performance > I took the approach of when I see them in a driver, rip it out, why > bother with something that provides no benefit. What's the IOCTL equivalent (from userspace) to OVERLAPPED pipe I/O? Undocumented NtDeviceIoControl or is there an approved mechanism?
From: Don Burn on 12 May 2008 10:26 Well DeviceIoControl allows OVERLAPPED, and of course completion ports can make this pretty fast. -- Don Burn (MVP, Windows DDK) Windows 2k/XP/2k3 Filesystem and Driver Consulting Website: http://www.windrvr.com Blog: http://msmvps.com/blogs/WinDrvr Remove StopSpam to reply "Ben Voigt [C++ MVP]" <rbv(a)nospam.nospam> wrote in message news:OhUrAXDtIHA.1872(a)TK2MSFTNGP04.phx.gbl... > Don Burn wrote: >> I'm suspect it is the undocumented calls, once I saw the performance >> I took the approach of when I see them in a driver, rip it out, why >> bother with something that provides no benefit. > > What's the IOCTL equivalent (from userspace) to OVERLAPPED pipe I/O? > Undocumented NtDeviceIoControl or is there an approved mechanism? >
From: Alexander Grigoriev on 12 May 2008 10:34 Ultimately, DevIoCtl and pipe IO go through similar paths. Pipe I/O might then go through additional pains of framing the message, etc. IOCTL doesn't need all that overhead. "Ben Voigt [C++ MVP]" <rbv(a)nospam.nospam> wrote in message news:OhUrAXDtIHA.1872(a)TK2MSFTNGP04.phx.gbl... > Don Burn wrote: >> I'm suspect it is the undocumented calls, once I saw the performance >> I took the approach of when I see them in a driver, rip it out, why >> bother with something that provides no benefit. > > What's the IOCTL equivalent (from userspace) to OVERLAPPED pipe I/O? > Undocumented NtDeviceIoControl or is there an approved mechanism? >
From: Maxim S. Shatskih on 12 May 2008 17:44 > What's the IOCTL equivalent (from userspace) to OVERLAPPED pipe I/O? > Undocumented NtDeviceIoControl or is there an approved mechanism? DeviceIoControl supports both OVERLAPPED and IOCPs, it only does not support the APC completion notification (there is no DeviceIoControlEx). -- Maxim Shatskih, Windows DDK MVP StorageCraft Corporation maxim(a)storagecraft.com http://www.storagecraft.com
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