From: oreopeewee on
I have to code to activate buttons for a video. I also have the slider bar and
button activated. However, the slider button does not automatically progress
while the video is playing but I can use the button to manually position the
video. How can I get the button to progress automatically.

thanks Here is the code I am using

on mouseDown
-- This assumes that the slider constraint
-- is beneath the knob the user drags
knobChan = the clickOn
sliderChan = the clickOn - 1
-- assuming the video sprite is in sprite 1
vidChan=43
left = sprite(sliderChan).left
right = sprite(sliderChan).right
range = right - left
offset = the mouseH - sprite(knobChan).locH
dur = sprite(vidChan).member.duration
factor = float(dur) / range
sprite(vidChan).movieRate=0
repeat while the stillDown
if (the mouseH > left) AND (the mouseH < right) then
sprite(knobChan).locH = the mouseH
updateStage
sprite(vidChan).movieTime = (the mouseH - left) * factor
end if
end repeat
-- sprite(vidChan).movieRate = 1
end mouseDown

From: Rob Dillon - Adobe Community Expert on
Have you looked at the one in the Library? Code Library... Media...
Quicktime... Quicktime Control Slider

--
Rob
_______
Rob Dillon
Adobe Community Expert
http://www.ddg-designs.com
412-243-9119

http://www.macromedia.com/software/trial/
From: oreopeewee on
I have looked at the QT control slider and I cannot apply it to my slider button I can only apply it to the video itself. Do you know what I might be doing wrong?
From: Rob Dillon - Adobe Community Expert on
You're not doing anything wrong. You need to also create the two sprites
needed for a horizontal slider. You drag this behavior to the QT sprite
and then tell it what sprite to use as the slider.

Open the behavior in the behavior inspector, then you can read the
instructions for use.

--
Rob
_______
Rob Dillon
Adobe Community Expert
http://www.ddg-designs.com
412-243-9119

http://www.macromedia.com/software/trial/