From: Kenji Kaneshige on
(2010/06/15 5:16), Rolf Eike Beer wrote:
> Kenji Kaneshige wrote:
>> (2010/06/14 18:13), Kenji Kaneshige wrote:
>>> Thank you Hiroyuki.
>>>
>>> So many bugs in ioremap()...
>>>
>>> Will try with those bugs fixed.
>>>
>>> Thanks,
>>> Kenji Kaneshige
>>
>> The problem seems to be fixed by the following patch. This is still
>> under testing. I will post the patch as v2 after testing.
>>
>> Thanks,
>> Kenji Kaneshige
>>
>>
>> Current x86 ioremap() doesn't handle physical address higher than
>> 32-bit properly in X86_32 PAE mode. When physical address higher than
>> 32-bit is passed to ioremap(), higher 32-bits in physical address is
>> cleared wrongly. Due to this bug, ioremap() can map wrong address to
>> linear address space.
>>
>> In my case, 64-bit MMIO region was assigned to a PCI device (ioat
>> device) on my system. Because of the ioremap()'s bug, wrong physical
>> address (instead of MMIO region) was mapped to linear address space.
>> Because of this, loading ioatdma driver caused unexpected behavior
>> (kernel panic, kernel hangup, ...).
>>
>> Signed-off-by: Kenji Kaneshige<kaneshige.kenji(a)jp.fujitsu.com>
>>
>> ---
>> arch/x86/mm/ioremap.c | 11 +++++------
>> include/linux/io.h | 4 ++--
>> include/linux/vmalloc.h | 2 +-
>> lib/ioremap.c | 10 +++++-----
>> 4 files changed, 13 insertions(+), 14 deletions(-)
>>
>> Index: linux-2.6.34/arch/x86/mm/ioremap.c
>> ===================================================================
>> --- linux-2.6.34.orig/arch/x86/mm/ioremap.c
>> +++ linux-2.6.34/arch/x86/mm/ioremap.c
>> @@ -62,7 +62,8 @@ int ioremap_change_attr(unsigned long va
>> static void __iomem *__ioremap_caller(resource_size_t phys_addr,
>> unsigned long size, unsigned long prot_val, void *caller)
>> {
>> - unsigned long pfn, offset, vaddr;
>> + u64 pfn, last_pfn;
>> + unsigned long offset, vaddr;
>> resource_size_t last_addr;
>> const resource_size_t unaligned_phys_addr = phys_addr;
>> const unsigned long unaligned_size = size;
>
> Why do you use u64 and not resource_size_t for those? That way this would not
> be needlessly big for "real" 32 bit platforms.

Thank you for your comment. The reason was I found other code that uses
u64 for pfn in other code. But yes, I will change that.

Thanks,
Kenji Kaneshige


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