From: Roger Garrett on
I'm developing a client/server set of applications using CSockets. I run the
client on one computer and the server on another, both connected to and
communicating via CSockets over the Internet. Generally it runs quite well,
but I recently had a situation where the server failed and over on the client
computer I immediately got a dialog box pop up with a "Socket Sink
Notification" message, indicating a memory read failure, and the client
program failed.

Is there a way that I can intercept this so that it does not pop up that
message box and handles it gracefully, rather than terminating my client?

Roger Garrett