From: Dave Mazza on
Ben Berman wrote:
> Dave Mazza wrote:
>> Ben Berman wrote:
>>> Dave Mazza wrote:
>>>> Ben Berman wrote:
>>>>> I'm wondering whether anyone has a suggestion for a
>>>>> rock'n'roll/pop horn section? Most of the orchestral horns I've
>>>>> heard sound like tweaking would be the order of the day to make
>>>>> it fit into a pop/r&r production.
>>>> First Call Horns.
>>>>
>>>>
>>> Thanks, Ben, Dave . . . I'll give a listen to First Call. I remember
>>> when that one first came out, one of the magazines (Recording?)
>>> melted over it. But I never followed up.
>>
>> If you want I can send you a sample of something I did with that
>> collection.
>
> Sure - something posted?

I can e-mail you an mp3. Either post your address (in code) or reply to my
e-mail, and I'll send you something.


From: BobF on
Glennbo wrote:
> The killer robot "Rick Paul" <rickpaul(a)earthlink.net> grabbed the
> controls of the spaceship cakewalk.audio and pressed these buttons...
>
>> Heck, I've even had some fun with
>> Beatscape and the Matrix View, though I know admitting that around
>> here, in this anti-SONAR/pro-Reaper crowd is akin to blasphemy. ;-)
>
> It's not "anti-Sonar/pro-Reaper". It's "anti-stagnation/pro-progress".
> If Cake would quit wasting their time on second rate drum boxes, and FX
> with the sacred number 64 in them, they could pay attention to the actual
> DAW and make some innovation with that piece of software. I mean geez,
> the $60 DAW has FX chains, automation lanes, variable speed control,
> fully functioning instrument tracks, drag-n-drop routing, more efficient
> audio engine, nested folders, skinnable interface, the ability for one
> midi track to drive multiple midi VSTi/DXis either on the same track or
> multiple tracks, CD ripping, CD burning right from the track,
> customizable menus, native 64 bit bridge that works with toontrack plugs,
> Python or Perl scripting support, key bindable clip functions, fully
> scalable interface for BIGGER or smaller screens, the ability to firewall
> individual plugins (for plugs that are known to be flakey), greater than
> stereo potential in individual tracks for even greater routing
> possibilities, and the list goes on and on.
>
> If Cake spent their time working on Sonar, rather than working on
> EZDrummer wannabe plugins, Beetscrape, 64plugz64, and other stuff that is
> not the guts of the DAW, then they wouldn't be falling so far behind IMO.
>

All of that may be true, but remember that the guy behind Reaper started
out by stealing $100M from his employer. He doesn't have to make money.
From: BobF on
Glennbo wrote:
> The killer robot BobF <nothanks(a)nospam.yum> grabbed the controls of the
> spaceship cakewalk.audio and pressed these buttons...
>
>>>> Heck, I've even had some fun with
>>>> Beatscape and the Matrix View, though I know admitting that around
>>>> here, in this anti-SONAR/pro-Reaper crowd is akin to blasphemy. ;-)
>>> It's not "anti-Sonar/pro-Reaper". It's
>>> "anti-stagnation/pro-progress". If Cake would quit wasting their time
>>> on second rate drum boxes, and FX with the sacred number 64 in them,
>>> they could pay attention to the actual DAW and make some innovation
>>> with that piece of software. I mean geez, the $60 DAW has FX
>>> chains, automation lanes, variable speed control, fully functioning
>>> instrument tracks, drag-n-drop routing, more efficient audio engine,
>>> nested folders, skinnable interface, the ability for one midi track
>>> to drive multiple midi VSTi/DXis either on the same track or multiple
>>> tracks, CD ripping, CD burning right from the track, customizable
>>> menus, native 64 bit bridge that works with toontrack plugs, Python
>>> or Perl scripting support, key bindable clip functions, fully
>>> scalable interface for BIGGER or smaller screens, the ability to
>>> firewall individual plugins (for plugs that are known to be flakey),
>>> greater than stereo potential in individual tracks for even greater
>>> routing possibilities, and the list goes on and on.
>>>
>>> If Cake spent their time working on Sonar, rather than working on
>>> EZDrummer wannabe plugins, Beetscrape, 64plugz64, and other stuff
>>> that is not the guts of the DAW, then they wouldn't be falling so far
>>> behind IMO.
>>>
>> All of that may be true, but remember that the guy behind Reaper
>> started out by stealing $100M from his employer. He doesn't have to
>> make money.
>
> He sold Nullsoft (Winamp) and Spinner.com to AOL for about $400 million.
> Prior to that, he was making money hand over fist using the same business
> model Reaper is following. Low cost licensing, no limitations in the trial
> version, and *NO* marketing department calling the shots. It was AOL's
> marketing and korporate mentality that drove him away from them. Cockos
> Inc. *IS* profitable, and has several employees, but you are correct that
> he is not doing it for the money. He does it because it's his art.
>

You left out the part where he sat in his cube refusing to do what he
was contracted to do.
From: Here In Oregon on

"Rick Paul" > As for the "icing and sugary candy", one man's candy is
another's staple.

Well said, and we have very different workflows and needs based on prior
exchanges.

> this anti-SONAR/pro-Reaper crowd is akin to blasphemy. ;-)

Well you know Glennbo and Sue have kind of been hinting around that maybe
you should start up a ReaperNet.com site and bill it as the ultimate Reaper
Users Website. <VBG>

I downloaded Reaper a while ago and I cannot make heads from tails using it
just yet but haven't spent the time. I am slow with a new DAW. Actually I
like Sonar 6 but it was starting to bulge around the pooch even when I first
bought it and the love handles look a little grotesque but I am putting up
with it currently. Prior to 6, I made some requests to Sonar about
improvements amd they got back to me and implemented all of them in 6 but
maybe it was just a coincidence. Nowadays I feel completely disconnected to
the company at LARGE.

Looking down the road though and because of my input monitoring recording
methods, I want an extremely low latency lean mean power machine that truly
utilizes my soon to be four core cpu with hyperthreading (simultaneous
multithreading) and for each processor core that is physically present the
operating system addresses two virtual processors. The first DAW out of the
shoot that addresses these cores efficiently, I will give a long look at and
will even hire a tutor to learn it if I have to.




From: BobF on
Glennbo wrote:
> The killer robot BobF <nothanks(a)nospam.yum> grabbed the controls of the
> spaceship cakewalk.audio and pressed these buttons...
>
>>>> All of that may be true, but remember that the guy behind Reaper
>>>> started out by stealing $100M from his employer. He doesn't have to
>>>> make money.
>>> He sold Nullsoft (Winamp) and Spinner.com to AOL for about $400
>>> million. Prior to that, he was making money hand over fist using the
>>> same business model Reaper is following. Low cost licensing, no
>>> limitations in the trial version, and *NO* marketing department
>>> calling the shots. It was AOL's marketing and korporate mentality
>>> that drove him away from them. Cockos Inc. *IS* profitable, and has
>>> several employees, but you are correct that he is not doing it for
>>> the money. He does it because it's his art.
>>>
>> You left out the part where he sat in his cube refusing to do what he
>> was contracted to do.
>
> The "contracted to do" was to stay on at AOL until the lauch of WinAMP5,
> which was released in December 2003. He resigned in January of 2004.
>

Kool. Just "stay on"? No work to do?

c'mon, you know the deal