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From: Michael on 8 Mar 2007 14:18 Max Arwood wrote: > Do these codecs effect the sound quality of the audio output of the sound > card? They don't with my hardware, but YMMV... I really don't know. > Would Sonar be using these if they were installed? Nope. HS2 freaks out and always has - like, it crashes instantly - when I even try to *import* a 24bit (unless 48k sampled and HS running at 48k) or 32bit file, because my audio hardware doesn't support them. Seems likely to me that it works at the driver level only for wave audio and only uses codecs to decode mp3s for import. > Would I even > want to put these in a DAW? This I'm not sure about either. :-\ I'll poke around and see what I can dig up.
From: Michael on 8 Mar 2007 14:39 Michael wrote: > Max Arwood wrote: > >> Do these codecs effect the sound quality of the audio output of the sound >> card? > > They don't with my hardware, but YMMV... I really don't know. > >> Would Sonar be using these if they were installed? > > Nope. HS2 freaks out and always has - like, it crashes instantly - when I > even try to *import* a 24bit (unless 48k sampled and HS running at 48k) or > 32bit file, because my audio hardware doesn't support them. Seems likely > to me that it works at the driver level only for wave audio and only uses > codecs to decode mp3s for import. > >> Would I even >> want to put these in a DAW? > > This I'm not sure about either. :-\ > > I'll poke around and see what I can dig up. FFDshow is a DirectShow decoder/filter set, so WMP will definitely use it if it's installed... and AFAICT, Sonar wouldn't bother with FFDshow's audio stuff (else why profile audio hardware/drivers?) and would only use its video codecs if they were needed.
From: Sue Morton on 8 Mar 2007 15:52 Max Arwood wrote: > Do these codecs effect the sound quality of the audio output of the sound > card? Would Sonar be using these if they were installed? Would I even want > to put these in a DAW? > Thanks again, > Max Arwood > > I don't have FFDSHOW on the system that will play your 24-bit sample file, so I'll have to look further for what codec may be allowing that playback. I'm still hunting... As far as putting it on a DAW -- I wouldn't expect FFDSHOW to affect Sonar, for reasons already mentioned regarding its low-level use of hardware. BUT I do know (both from reading and from personal experience) that too many codecs of similar function can 'confuse' software and a poorly written codec may be selected over one that was working perfectly. As a rule-of-thumb, I don't recommend installing codecs unless/until you actually need them. FFDSHOW uses the Libavcodec routines, which are pretty darn good. But FFDSHOW can supplant other DirectX filters you may have on the system. If you are doing work with DirectX you may want to take a backup image of your OS before installing FFDSHOW, or at a minimum have a system restore point. -- Sue Morton
From: Shawn O'Connor on 9 Mar 2007 05:23 "kitekrazy" <kitekrazy(a)sbcglobal.net.nospam> wrote in message news:CTLHh.6805$jx3.1071(a)newssvr25.news.prodigy.net... > polymod wrote: > > "Sue Morton" <867-5309(a)domain.invalid> wrote in message > > news:NdiHh.5360$M65.5339(a)newssvr21.news.prodigy.net... > >> I've never used WinAmp so I don't know how that one compares. > > > > I've said it above, and I'll say it again. > > I've been using Winamp for years. It opens ALL my 24 bit files. > > > > There....I said it again<g> > > > > Poly > > > > > One more time..... > > I agree with you there. This might help..... Legacy HD Audio Filter - Many audio processing applications still produce high-definition audio such as 24bit/96kHz in a legacy WAV format. By default DirectShow players (such as Media Player) won't be able to play these files as the Audio Renderer refuses to accept this legacy type even though it is perfectly capable of playing it. This filter registers itself as being able to handle this legacy format, and at the same time converts to a format the DirectShow Audio Renderer will accept (WAVEFORMATEXTENSIBLE). This is done without altering the audio data in any way. http://www.chrisnet.net/msdn/AudioTypeConvert.zip Download it, Unzip it, and place the AudioTypeConvert.ax file in your System32 folder. Then open a Command Prompt and register it with this: regsvr32 c:\windows\system32\AudioTypeConvert.ax If you want to remove it at anytime just unregister it with: regsvr32 /U c:\windows\system32\AudioTypeConvert.ax
From: Max Arwood on 9 Mar 2007 17:38
How do you know all this stuff???? And where were you the other day when we needed you? OK well thanks for the info. Thanks, Max Arwood "Shawn O'Connor" <SO(a)comcast.net> wrote in message news:7c6dnUk11vQSqGzYnZ2dnUVZ_t2tnZ2d(a)comcast.com... > > "kitekrazy" <kitekrazy(a)sbcglobal.net.nospam> wrote in message > news:CTLHh.6805$jx3.1071(a)newssvr25.news.prodigy.net... >> polymod wrote: >> > "Sue Morton" <867-5309(a)domain.invalid> wrote in message >> > news:NdiHh.5360$M65.5339(a)newssvr21.news.prodigy.net... >> >> I've never used WinAmp so I don't know how that one compares. >> > >> > I've said it above, and I'll say it again. >> > I've been using Winamp for years. It opens ALL my 24 bit files. >> > >> > There....I said it again<g> >> > >> > Poly >> > >> > >> One more time..... >> >> I agree with you there. > > This might help..... > > Legacy HD Audio Filter - Many audio processing applications still produce > high-definition audio such as 24bit/96kHz in a legacy WAV format. By > default > DirectShow players (such as Media Player) won't be able to play these > files > as the Audio Renderer refuses to accept this legacy type even though it is > perfectly capable of playing it. This filter registers itself as being > able > to handle this legacy format, and at the same time converts to a format > the > DirectShow Audio Renderer will accept (WAVEFORMATEXTENSIBLE). This is done > without altering the audio data in any way. > > http://www.chrisnet.net/msdn/AudioTypeConvert.zip > > Download it, Unzip it, and place the AudioTypeConvert.ax file in your > System32 folder. > Then open a Command Prompt and register it with this: > > regsvr32 c:\windows\system32\AudioTypeConvert.ax > > If you want to remove it at anytime just unregister it with: > > regsvr32 /U c:\windows\system32\AudioTypeConvert.ax > > |